Nintendo

Nintendo

CONTRACT - Associate Software Engineer, Audio (NTD)

Redmond, WA · Junior · Contract

No sponsorship$51k-$81kDetected 63 days ago
C++Electrical EngineeringSignal ProcessingCommunicationProblem Solving

About the role

  • Nintendo is an equal opportunity employer.
  • We do all of this with kindness, empathy and respect for each other.
  • Visa sponsorship is not available for this role.

Responsibilities

  • Design and implement audio system software.
  • Optimize, maintain, validate, and diagnose failures in existing and new systems.
  • offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.

Requirements

  • Experience with real-time embedded and cross-platform development.
  • 3 or more years of professional experience with C/C++ programming.
  • Knowledge of DSP architectures (eg.
  • Experience with acoustic and audio signal processing algorithms.
  • Familiarity with audio peripherals and interfaces (eg.
  • Applicants must be legally eligible to work in the United States to be considered.
  • The candidate should have experience with digital audio, knowledge of C/C++, and excellent communications skills.

Compensation

  • This contract position includes the base pay range listed below and is eligible for benefits through the employing agency.

Visa & Work Authorization

  • Visa sponsorship is not available for this role.

This listing is sourced directly from Nintendo's careers page and normalized into a canonical job model.