Nintendo
CONTRACT - Associate Software Engineer, Audio (NTD)
Redmond, WA · Junior · Contract
No sponsorship$51k-$81kDetected 63 days ago
C++Electrical EngineeringSignal ProcessingCommunicationProblem Solving
About the role
- Nintendo is an equal opportunity employer.
- We do all of this with kindness, empathy and respect for each other.
- Visa sponsorship is not available for this role.
Responsibilities
- Design and implement audio system software.
- Optimize, maintain, validate, and diagnose failures in existing and new systems.
- offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
Requirements
- Experience with real-time embedded and cross-platform development.
- 3 or more years of professional experience with C/C++ programming.
- Knowledge of DSP architectures (eg.
- Experience with acoustic and audio signal processing algorithms.
- Familiarity with audio peripherals and interfaces (eg.
- Applicants must be legally eligible to work in the United States to be considered.
- The candidate should have experience with digital audio, knowledge of C/C++, and excellent communications skills.
Compensation
- This contract position includes the base pay range listed below and is eligible for benefits through the employing agency.
Visa & Work Authorization
- Visa sponsorship is not available for this role.
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This listing is sourced directly from Nintendo's careers page and normalized into a canonical job model.