Absurd Ventures
Lead Character Artist
Santa Monica · Director · Full-time
Sponsorship not specified$170k-$200kDetected 62 days ago
MayaUnreal EngineLeadership
About the role
- You will have a direct impact on the visual identity of our games, bringing characters to life with stunning detail and artistic excellence.
- The base pay range for this position is $170,000 to $200,000 per year.
Responsibilities
- Lead the character art team in the creation of high-quality character models.
- Collaborate with the Art Director to define the visual style of characters.
- Contribute in planning, organization and prioritization of tasks with Production for internal, OS, and co dev partners.
- Create and maintain character pipeline documentation for training and onboarding
- Ability to lead a team and work collaboratively across departments.
Requirements
- Bachelor's degree in Fine Arts, Game Art, or related field.
- 7+ years of experience in character art within the video game industry.
- Strong proficiency in Maya, ZBrush, and Substance Painter.
- Experience with PBR and hand-painted texturing workflows.
- Experience with character rigging and skinning.
- Experience with rigid body dynamics and cloth simulation in Unreal Engine
Compensation
- The base pay range for this position is $170,000 to $200,000 per year.
Benefits
- Full-time job with benefits.
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This listing is sourced directly from Absurd Ventures's careers page and normalized into a canonical job model.