Lodestar Space

Lodestar Space

Software Engineer: Perception

Los Angeles, US · Senior · Full-time

Work authorization required$115k-$140kDetected 36 days ago
AlgorithmsGitAWSGCPAzureCI/CDLinuxMachine LearningRoboticsCommunication

About the role

  • Our flagship product MITHRIL is the critical hardware & software necessary to augment any off-the-shelf spacecraft with the ability to autonomously detect, characterise, and reversibly neutralise orbital threats.
  • About the Job As a Software Engineer - Perception at Lodestar, you'll be joining the perception and machine vision teams to rapidly grow our vision and perception models at MITHRIL's center.
  • We proudly have an "extreme ownership" oriented engineering culture.

Responsibilities

  • Design, develop ML algorithms from the ground up, in addition to build on and optimizing our existing models for edge computing
  • Further develop our robust methods for predicting relative pose of dynamic space targets in harsh and unpredictable visual environments
  • Contribute to the design of realistic sensor models and digital twins to improve perception fidelity in mission scenarios
  • Own perception tooling, model training infrastructure, and evaluation frameworks for ongoing development and deployment
  • Collaborate across autonomy, estimation, and mission software teams to ensure perception fidelity, performance, and scalability
  • Lodestar's mission is to develop the first "Protect and Defend" capability for high-value space assets in orbit.
  • By building on the proven space heritage of our best-in-class satellite-bus partners and fully integrating MITHRIL as a single platform, we deliver a fully autonomous end-to-end protection spacecraft service.
  • You'll focus on researching and building algorithms to detect, classify and understand unknown space targets in real-time.

Requirements

  • Bachelor's or Master's degree in, AI/ML, Computer Science, Robotics, a related field, or equivalent experience
  • Track record optimizing neural networks and geometric algorithms using CUDA kernels, TensorRT, or other GPU acceleration frameworks
  • Experience with distributed training and cloud-based scaling of ML models (AWS, GCP, or Azure)
  • Experience with Linux, Git, and CI/CD pipelines
  • Strong understanding of networking and communication protocols for distributed autonomy systems

Nice to have

  • Preferred Skills & Experience

Compensation

  • bands are determined by role, level, location, and alignment with market data.
  • Individual level and base pay is determined on a case-by-case basis and may vary based on job-related skills, education, experience, technical capabilities and internal equity.
  • In addition to base salary, for full-time hires, you may also be eligible for long-term incentives, in the form of stock options, and access to medical, vision and dental coverage, as well as access to a 401(k) retirement plan.
  • (E1) Junior Software Engineer: $115,000 - $140,000 / year
  • (E2) Software Engineer: $140,000 - $180,000 / year
  • (E3) Senior Software Engineer: Competitive

Benefits

  • As a Software Engineer - Perception at Lodestar, you'll be joining the perception and machine vision teams to rapidly grow our vision and perception models at MITHRIL's center.
  • By combining computer vision, image processing and machine learning, you'll develop custom models - providing the foundation for autonomous decision-making in complex and uncertain space environments.
  • Meaningful equity incentives as part of our employee option pool
  • Flexible PTO with generous paid vacation, holidays, and sick leave
  • Comprehensive medical, dental & vision coverage

Visa & Work Authorization

  • citizen, lawful permanent resident of the U

This listing is sourced directly from Lodestar Space's careers page and normalized into a canonical job model.