Epic Games

Epic Games

Lead Technical Artist

Cary,North Carolina,United States

Sponsorship not specifiedDetected 21 days ago
PythonC++C#Intellectual PropertyBlenderMayaUnityUnreal EngineAR/VREpicLeadershipCommunicationCollaborationProblem SolvingMentoring

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odds of building a lasting career here

40Risky
Cap-exempt (no lottery)0
Sponsors this role90
Entry-level history0
PERM / green-card track0
Lottery odds40
Fits your clock70

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Employer immigration record

from this employer's Department of Labor filings

Green-card follow-through: 60%

Of 5 labor certifications old enough to have been used, 2 expired without the employer filing the next step. Median time from filing to decision: 497 days.100% of their filings were for a worker who already held the job.Only certifications past the 180-day window are counted — recent ones cannot have expired yet.

Files H-1B transfers

1 transfer filing in the last year, covering 1 worker. Median labor-condition decision: 8 days. An employer that already files transfers is one that can take over an existing H-1B.

Sourced from Department of Labor LCA, PERM and prevailing-wage disclosure data. Employer matching is by name, so figures may be split across an employer's legal entities. Absence of a filing means none appears in our copy of the data, not that none exists.

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About the role

  • At the core of Epic's success are talented, passionate people.
  • Epic prides itself on creating a collaborative, welcoming, and creative environment.
  • We're constantly innovating to raise the bar of engine and game development.

Responsibilities

  • Working closely with Art, Engineering, and Design, you'll translate project goals into practical tools, workflows, and technical solutions.
  • You'll help deliver the studio's technical art direction.
  • Optimize geometry, materials, shaders, textures, lighting, foliage, and VFX to meet established performance and memory budgets
  • Conduct content reviews and develop validation tools to identify technical issues early
  • Develop and maintain tools that support efficient environment creation, including terrain, foliage, procedural generation, and asset placement
  • Partner with Environment Art and Level Design to improve world-building workflows and troubleshoot production issues
  • Implement established standards for modular assets, materials, and content organization
  • Document tools and workflows, helping artists adopt them effectively
  • Lead the day-to-day work of a small Technical Art team, coordinating priorities and deliverables with Production and technical leadership
  • Coordinate Initiatives with Tech Art Leads on other projects working in the same development environment

Requirements

  • Experience shipping and supporting a live-service game
  • Strong professional experience in technical art for games, including contributions to a shipped title or comparably complex production
  • Experience leading or mentoring Technical Artists and coordinating technical work across disciplines
  • Practical knowledge of real-time rendering, profiling, content optimization, and performance budgets
  • Experience with world-building pipelines, procedural workflows, LOD systems, and content streaming
  • Proficiency with Unreal Engine, Unity, or a proprietary game engine
  • Scripting or programming experience for tool development, using languages such as Python, C#, or C++
  • Familiarity with shader and material development, alongside tools such as Houdini, Maya, or Blender

Company info

  • Epic Games​ ​is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
  • Like what you hear? Come be a part of something Epic!
  • Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
  • Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
  • Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
  • Epic Games​ ​is a leading interactive entertainment company.
  • For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before.
  • Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design.
  • As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
  • Like what you hear?
  • Come be a part of something Epic!
  • Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer.
  • Learn more about our Equal Employment Opportunity (EEO) Policy here.
  • Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement).

This listing is sourced directly from Epic Games's careers page and normalized into a canonical job model.