Blizzard Entertainment

Blizzard Entertainment

Senior Software Engineer II, Client Foundations

Irvine, California, United States of America · Senior · Part-time

Sponsorship not specified$124k-$229kDetected 122 days ago
C#Object-Oriented ProgrammingCode ReviewUnityEpicCollaboration

Stay score

odds of building a lasting career here

61Sponsors, lottery-bound
Cap-exempt (no lottery)0
Sponsors this role90
Entry-level history0
PERM / green-card track0
Lottery odds (Level IV)94
Fits your clock70

Sponsors, but it's cap-subject — you still face the weighted lottery (~61% per draw at Level IV). Good if you win; have a cap-exempt backup on your list.

Lottery odds assume a STEM candidate.

Personalize to your clock →

H-1B wage level

the lottery is wage-weighted — each level is one more entry

Level I · 1×
Level I$106,7871 entry
Level II$134,2022 entries
Level III$161,6373 entries
Level IV$189,0514 entries

$10,202 more — $134,202 — moves this role to Level II and 2 lottery entries. That figure is inside the range the employer already advertised.

Based on the DOL prevailing wage for this occupation and worksite, a base salary of $134,202 would place this position at wage Level II. That figure is within the posted range, and I'd like to target it. This role classifies under "Software Developers" for prevailing-wage purposes.

DOL prevailing wage, 2026-27 wage year · Software Developers (15-1252) · Los Angeles-Long Beach-Anaheim, CA. Wage level is derived by USCIS from the offered wage, occupation and worksite; the occupation shown is inferred from the job title.

Employer immigration record

from this employer's Department of Labor filings

Green-card filing pattern in this occupation

Context, not a finding about this posting: of this employer's 7 green-card filings in this occupation, 100% were for a worker who already held the job.

Green-card follow-through: 100%

Of 13 labor certifications old enough to have been used, 0 expired without the employer filing the next step. Median time from filing to decision: 384 days.100% of their filings were for a worker who already held the job.Only certifications past the 180-day window are counted — recent ones cannot have expired yet.

Files H-1B transfers

1 transfer filing in the last year, covering 1 worker. Median labor-condition decision: 7 days. An employer that already files transfers is one that can take over an existing H-1B.

Sourced from Department of Labor LCA, PERM and prevailing-wage disclosure data. Employer matching is by name, so figures may be split across an employer's legal entities. Absence of a filing means none appears in our copy of the data, not that none exists.

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About the role

  • Your Mission At Blizzard, we craft genre‑defining games and legendary worlds for all to share.
  • We are looking for a Senior Software Engineer, Client Foundations to help craft a new, unannounced game for Blizzard.
  • Our team values creativity, collaboration, and a dedication to quality, and we are searching for contributors aligned to our core Blizzard values to add to our team of dedicated game makers.

Responsibilities

  • Design and implement core client systems that support performance, scalability, and maintainability.
  • Collaborate closely with cross-disciplinary teams to deliver polished gameplay systems and player-facing experiences.
  • Support rapid iteration by balancing prototyping speed with strong engineering fundamentals.
  • Experience collaborating across disciplines including engineering, art, and design.

Requirements

  • Experience contributing to at least one shipped title.
  • Knowledge & Skills Strong proficiency in C# and Unity, developing scalable and maintainable client systems.
  • Experience with debugging, profiling, and optimizing performance in real-time applications.
  • Familiarity with multiplatform development considerations.
  • Proven ability to work collaboratively within teams and foster productive partnerships across all departments.
  • Demonstrated ability to inspire colleagues through an enthusiastic approach to game development and a commitment to continuous improvement of core skills.
  • able to use this expertise to enhance creative decisions in game development.
  • Familiarity with telemetry or data-informed approaches to improving player experience.

Compensation

  • In the U.S., the standard base pay range for this role is $124,000.00 - $229,400.00 Annual.

Company info

  • Team Name: Unannounced Project Job Title: Senior Software Engineer II, Client Foundations Requisition ID: R027522 Job Description: Your Mission At Blizzard, we craft genre‑defining games and legendary worlds for all to share.

This listing is sourced directly from Blizzard Entertainment's careers page and normalized into a canonical job model.