Ubisoft
Principal Technical Designer
Montreal, QC, Canada · Principal
Sponsorship not specifiedDetected 115 days ago
ExpressComputer VisionProblem Solving
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odds of building a lasting career here
37Risky
Cap-exempt (no lottery)0
Sponsors this role80
Entry-level history0
PERM / green-card track0
Lottery odds40
Fits your clock70
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About the role
- Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more.
- We believe diverse perspectives help both players and teams thrive.
- You may also be called upon to become the project's technical expert on a specific element of the game.
Responsibilities
- Create and implement the technical elements of a game feature in with technical directors, programmers, and colleagues from other job families.
- Provide regular feedback to design directors (e.g. suggestions for improving tools and methods, etc.).
- Perform production tasks within the game and level design team + prototype gameplay features.
- Design and implement more complex, abstract, technically challenging, or game-wide design elements in the game.
Requirements
- 8 years of experience in game or level design (with a technical focus)
- Curiosity: you have a passion for understanding how things work
Nice to have
- Experience with various game engines and platforms (nice to have)
- Experience with a range of 2D/3D design software programs (nice to have)
- Experience in programming/scripting (nice to have)
Benefits
- Your CV highlighting your education, experience, and skills
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This listing is sourced directly from Ubisoft's careers page and normalized into a canonical job model.