Onebrief

Onebrief

Game Play Engineer, Battle Road

United States | Remote · Staff+

Sponsorship not specifiedDetected 60 days ago
C++UnityUnreal EngineCollaborationAdaptability

About the role

  • We are looking for a Game Play Engineer who loves solving cutting-edge technical challenges to deliver great player experiences.
  • As a Gameplay Engineer, you'll join a team of experienced game developers building AtomEngine, our scalable cloud-based simulation and modeling platform. In this role, you'll work with our awesome team, building new gameplay systems and user experiences.
  • As a Gameplay Engineer, you'll join a team of experienced game developers building AtomEngine, our scalable cloud-based simulation and modeling platform.

Responsibilities

  • Collaborate closely with designers to iterate on gameplay concepts and specifications, ensuring features are technically feasible, performant, and deliverable within schedule constraints
  • Implement new gameplay systems and player-facing features in AtomEngine using Godot, GDScript, and C++
  • Profile, analyze, and optimize gameplay systems to ensure high performance and responsiveness across a range of scenarios and scales
  • Design gameplay features with a practical understanding of where logic lives (client vs server), how state is replicated, and how latency and scale impact gameplay behavior and player experience
  • Partner with QA and testing teams to validate features, identify edge cases, and iterate on bugs related to gameplay correctness, performance, and user experience
  • Write and maintain clear technical documentation describing system behavior, interfaces, dependencies, and constraints to support collaboration and long-term maintainability

Compensation

  • In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee.

Visa & Work Authorization

  • Citizenship is mandatory for this position

This listing is sourced directly from Onebrief's careers page and normalized into a canonical job model.