Blizzard Entertainment

Blizzard Entertainment

Senior Cinematic Designer - Temp (SFD / Cinematics)

Irvine, California, United States of America · Senior · Part-time

Sponsorship not specified$40k-$73kDetected 120 days ago
iOSUnreal EngineEpicResearch

Stay score

odds of building a lasting career here

39Risky
Cap-exempt (no lottery)0
Sponsors this role90
Entry-level history0
PERM / green-card track0
Lottery odds (Level I)39
Fits your clock70

Thin sponsorship signal and lottery-bound (~15% per draw). A low-probability bet with your clock running. Prioritize cap-exempt roles and proven entry-level sponsors first.

Lottery odds assume a STEM candidate.

Personalize to your clock →

Employer immigration record

from this employer's Department of Labor filings

Green-card filing pattern in this occupation

Context, not a finding about this posting: of this employer's 43 green-card filings in this occupation, 100% were for a worker who already held the job.

Green-card follow-through: 100%

Of 13 labor certifications old enough to have been used, 0 expired without the employer filing the next step. Median time from filing to decision: 384 days.100% of their filings were for a worker who already held the job.Only certifications past the 180-day window are counted — recent ones cannot have expired yet.

Files H-1B transfers

1 transfer filing in the last year, covering 1 worker. Median labor-condition decision: 7 days. An employer that already files transfers is one that can take over an existing H-1B.

Sourced from Department of Labor LCA, PERM and prevailing-wage disclosure data. Employer matching is by name, so figures may be split across an employer's legal entities. Absence of a filing means none appears in our copy of the data, not that none exists.

Community outcomes

No reports yet — be the first to help the next applicant.

About the role

  • Blizzard Entertainment is looking for a talented Senior Cinematic Designer to assist our Cinematics team in creating the next generation of real-time cinematics.
  • You should have experience designing real time cinematics and supporting a director's vision working within the capabilities of real time engines.

Responsibilities

  • Support cinematic design on real-time cinematics through a range of means; 3D storyboards, camera operation, animation performance blends, gameplay transitions, environment set dressing, FX work, and lighting development.
  • Ensure work is delivered on time, to technical standards, and matching Blizzard's high artistic target Collaborate with a director, supervisor, lead, and other creative stakeholders, incorporating their feedback into a cohesive whole Provide solutions to creative problems and be capable of pitching ideas verbally.
  • Communicate clearly with production staff and manage multiple production tasks simultaneously Maintain technical cleanliness in all work.
  • Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment.

Requirements

  • You are organized and creative, with the ability to solve problems efficiently.

Compensation

  • In the U.S., the standard base pay range for this role is $39.54 - $73.16 Hourly.

Company info

  • We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™.
  • We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
  • We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities.
  • Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards.
  • The videogame industry and therefore our business is fast-paced and will continue to evolve.

This listing is sourced directly from Blizzard Entertainment's careers page and normalized into a canonical job model.