Mob Entertainment
Lead Artist
United States · Full-time
Sponsorship not specified$132k-$169kDetected 21 days ago
Performance ManagementUnreal EngineLeadershipCommunicationCollaborationMentoring
About the role
- We are seeking an experienced and highly collaborative Lead Artist to help define and execute the vision for an exciting new project.
Responsibilities
- Champion and maintain the game's visual style, quality bar, and artistic direction.
- Lead, mentor, and develop a multidisciplinary art team.
- Help prioritize work, remove blockers, and support team growth.
- Partner with production to create realistic schedules and scope recommendations.
- Create and refine concept art, paint-overs, key art, visual targets, and production assets as needed.
- Support artists during critical production milestones and content reviews.
- This role combines hands-on content creation, team leadership, and cross-disciplinary collaboration to deliver a compelling, immersive experience.
- The ideal candidate has a strong background in game art production, a deep understanding of horror aesthetics and visual storytelling, and the ability to lead a small, agile team through rapid development cycles.
- The Lead Artist will partner closely with Creative Direction, Design, Engineering, Art Leadership, and Production to establish artistic standards, solve visual challenges, and ensure high-quality execution.
Requirements
- Expertise in one or more disciplines including environment art, concept art, character art, or visual development.
- Strong understanding of composition, color theory, lighting, mood, and visual storytelling.
- Experience mentoring artists and providing actionable feedback.
- Experience working in Unreal Engine or similar modern game engines.
- Experience shipping horror, thriller, survival, or atmospheric games.
- Familiarity with cinematic storytelling and film-inspired visual language.
- Experience working on small-to-mid-sized teams with compressed timelines.
- Knowledge of technical art pipelines and production workflows.
- Experience supporting transmedia initiatives, trailers, cinematics, or marketing content.
- Required
- 7+ years of professional game art experience, with at least 2 years in a lead role.
- Shipped at least one commercial game as an Art Director, Lead Artist, Art Lead, Senior Artist, or equivalent.
- Strong portfolio demonstrating high-quality visual development and production artwork.
- Excellent communication and collaboration skills.
- Preferred
- Understanding of real-time lighting, material workflows, and optimization practices.
Compensation
- The base salary range for this position is listed below.
- Final compensation within the applicable salary range will be determined based on factors such as the applicant's experience, qualifications, and work location.
- San Francisco, CA; New York City, NY; Los Angeles, CA; Seattle, WA; Boston, MA; & Seattle, WA DC Metropolitan Areas: $132,000 - $169,000 USD annually
- Austin, TX; Denver, CO; Nashville, TN; Atlanta, GA; Chicago, IL; Dallas, TX; & Miami, FL Metropolitan Areas: $115,000 - $147,000 USD annually
- All Other U.S. Locations: $98,000 - $125,000USD annually
Benefits
- Artistic Leadership & Vision
Equal opportunity
- equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment.
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This listing is sourced directly from Mob Entertainment's careers page and normalized into a canonical job model.