Frima Studio
Lead Game Designer
Québec, Quebec, Canada
Sponsorship not specifiedDetected 22 days ago
RESTUnreal EngineLeadershipCommunicationCollaborationMentoringPublic Speaking
About the role
- Only selected candidates will be contacted.
Responsibilities
- Organize and lead regular meetings with the team to monitor progress, anticipate risks, and verify adherence to deadlines;
- Motivate, guide, and support the direct team by providing coaching through ongoing feedback;
- Build a relationship of trust with the partner and serve as the primary point of contact within your area of expertise;
- Collaborate with the studio-wide Design team to develop and share best design practices.
Requirements
- Bachelor's degree in video game design or another degree related to the position, combined with experience deemed equivalent;
- A minimum of five (5) years of experience in game design;
- Proficiency with the Unreal Engine;
- Excellent knowledge of the various stages involved in creating a video game and the technical constraints specific to the video game industry;
- Proven strong team and project leadership skills;
- Ability to motivate and mentor;
- Strong analytical and synthesis skills, and the ability to communicate ideas clearly;
- Ability to question assumptions;
Compensation
- Complete group insurance from day one;
- A contribution to your RRSP
- 400$ allowance towards the purchase of ergonomic equipment;
Benefits
- Determine and implement the most appropriate technical and conceptual approaches to achieve the project's vision while adhering to production constraints (technical, budgetary, and time-related);
- Access to chair massages, fresh fruit and snacks, gym, sports activities, etc;
Company info
- https://frimastudio.com/a-propos/
- About our culture: https://vimeo.com/766900522?share=copyLe
- The masculine gender is used only to lighten the text.
- https://vimeo.com/766900522?share=copyLe
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This listing is sourced directly from Frima Studio's careers page and normalized into a canonical job model.