Tencent America LLC
Senior VFX Artist (Gameplay)
US-California-Los Angeles · Senior
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odds of building a lasting career here
Sponsors, but it's cap-subject — you still face the weighted lottery (~45% per draw at Level III). Good if you win; have a cap-exempt backup on your list.
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Green-card follow-through: 78%
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About the role
- Location State(s) US-California-Los Angeles The expected base pay range for this position in the location(s) listed above is $106,100.00 to $199,300.00 per year.
Requirements
- Create effects required for gameplay like impact decals, explosions, muzzle flashes and other related weapons and breakable effects in using various systems in Unreal Engine.
- 7+ years of VFX development experience.
- Autonomous and have the ability to communicate to get task to finish line.
- Strong understanding of Unreal Engine's tool and pipelines like Niagara, Materials, Post Process, and Blueprints.
- Strong working knowledge of particle driven effects.
- Strong knowledge of node-based shaders and their creation.
- Experience creating realistic simulations using Houdini and other simulation packages then making them into Unreal Assets.
- Strong knowledge of Photoshop and AfterEffects for texture creation.
Nice to have
- Understanding of CGFX and/or HLSL shader languages.
- Texturing, modeling, skinning, animation, or lighting experience is a plus.
- Substance Painter & Designer experience.
- Knowledge of MEL/Python/VEX.
- US-California-Los Angeles
- Equal Employment Opportunity at Tencent
- As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community.
- We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
Compensation
- Location State(s) US-California-Los Angeles The expected base pay range for this position in the location(s) listed above is $106,100.00 to $199,300.00 per year.
This listing is sourced directly from Tencent America LLC's careers page and normalized into a canonical job model.