Astrocade

Astrocade

Member of Technical Staff (Infrastructure)

Palo Alto · Staff+

Sponsorship not specifiedDetected 108 days ago
PythonSnowflakeLLMsAgentic AISystems EngineeringResearch

About the role

  • Quality of AI-generated games is our north-star metric, and infrastructure is what makes that metric possible to move.

Responsibilities

  • Design and build the infrastructure powering game creation, serving, and discovery at scale
  • Own cost optimization and compute efficiency - unit economics are a real constraint and we take them seriously
  • Build and maintain the agentic pipelines that take a creator's idea and produce a playable game
  • Develop and scale recommendation and personalization infrastructure - what gets shown, to whom, and when
  • Help other engineers build on a platform that's reliable and fast to ship on
  • Have designed and operated high-traffic serving systems - recommendations, content delivery, streaming, or similar
  • Think in systems: you ask "what breaks at 100x this load" before you ship, and you design for it
  • Join us to help build the future of interactive entertainment.

Requirements

  • Experience with 0→1 infrastructure builds or legacy-to-modern migrations

Compensation

  • Competitive base salary plus equity

Benefits

  • Competitive base salary plus equity
  • Health, dental, and vision coverage

This listing is sourced directly from Astrocade's careers page and normalized into a canonical job model.