Astrocade
Member of Technical Staff (Infrastructure)
Palo Alto · Staff+
Sponsorship not specifiedDetected 108 days ago
PythonSnowflakeLLMsAgentic AISystems EngineeringResearch
About the role
- Quality of AI-generated games is our north-star metric, and infrastructure is what makes that metric possible to move.
Responsibilities
- Design and build the infrastructure powering game creation, serving, and discovery at scale
- Own cost optimization and compute efficiency - unit economics are a real constraint and we take them seriously
- Build and maintain the agentic pipelines that take a creator's idea and produce a playable game
- Develop and scale recommendation and personalization infrastructure - what gets shown, to whom, and when
- Help other engineers build on a platform that's reliable and fast to ship on
- Have designed and operated high-traffic serving systems - recommendations, content delivery, streaming, or similar
- Think in systems: you ask "what breaks at 100x this load" before you ship, and you design for it
- Join us to help build the future of interactive entertainment.
Requirements
- Experience with 0→1 infrastructure builds or legacy-to-modern migrations
Compensation
- Competitive base salary plus equity
Benefits
- Competitive base salary plus equity
- Health, dental, and vision coverage
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This listing is sourced directly from Astrocade's careers page and normalized into a canonical job model.