Behaviour Interactive
Senior UI Programmer - 7 Days to Die
Montreal, QC · Senior
Sponsorship not specifiedDetected 62 days ago
C++C#Object-Oriented ProgrammingCode ReviewUnityUnreal EngineCommunicationCollaborationMentoring
About the role
- Are you ready to dive into the world of cutting-edge video game development?
- We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South).
- Our day to day revolves around two core business focuses: Services and Original Games.
Responsibilities
- Define and maintain budget and performance related to the UI subsystem.
- Lead and implement complex screens and flows; in-game HUD to various gameplay UI Screens.
- Test, debug, and optimize code to ensure high quality standards.
- Maintain code quality through mentoring, collaboration, and code review process.
Requirements
- 6+ years of experience as a programmer within the gaming industry.
- 4+ years of game development using Unity3D.
- 2+ years of UI development using UGUI and/or NGUI.
- Proficiency in design pattern and OOP using C# language,
Nice to have
- Shipped at least one game on PC using Unity3d, Unreal, or proprietary game engines.
- Driven and inspired by user experience through UI.
- You love solving challenging technical problems with the most effective solutions.
- Concevoir, architecturer et développer des systèmes d'interface utilisateur flexibles, réutilisables et optimisés pour le jeu;
- Définir et assurer le suivi du budget et des performances du sous-système d'UI;
- Diriger et implémenter des écrans et des parcours complexes, du HUD en jeu aux différents écrans d'interface de gameplay;
- Tester, déboguer et optimiser le code afin d'assurer des standards de qualité élevés;
- Maintenir la qualité du code par le mentorat, la collaboration et les processus de revue de code;
Skills
- Services and Original Games.
- Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight.
Benefits
- Design, architect, and develop flexible, reusable, and optimized UI systems for the game.
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This listing is sourced directly from Behaviour Interactive's careers page and normalized into a canonical job model.