Behaviour Interactive

Behaviour Interactive

Senior UI Programmer - 7 Days to Die

Montreal, QC · Senior

Sponsorship not specifiedDetected 62 days ago
C++C#Object-Oriented ProgrammingCode ReviewUnityUnreal EngineCommunicationCollaborationMentoring

About the role

  • Are you ready to dive into the world of cutting-edge video game development?
  • We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South).
  • Our day to day revolves around two core business focuses: Services and Original Games.

Responsibilities

  • Define and maintain budget and performance related to the UI subsystem.
  • Lead and implement complex screens and flows; in-game HUD to various gameplay UI Screens.
  • Test, debug, and optimize code to ensure high quality standards.
  • Maintain code quality through mentoring, collaboration, and code review process.

Requirements

  • 6+ years of experience as a programmer within the gaming industry.
  • 4+ years of game development using Unity3D.
  • 2+ years of UI development using UGUI and/or NGUI.
  • Proficiency in design pattern and OOP using C# language,

Nice to have

  • Shipped at least one game on PC using Unity3d, Unreal, or proprietary game engines.
  • Driven and inspired by user experience through UI.
  • You love solving challenging technical problems with the most effective solutions.
  • Concevoir, architecturer et développer des systèmes d'interface utilisateur flexibles, réutilisables et optimisés pour le jeu;
  • Définir et assurer le suivi du budget et des performances du sous-système d'UI;
  • Diriger et implémenter des écrans et des parcours complexes, du HUD en jeu aux différents écrans d'interface de gameplay;
  • Tester, déboguer et optimiser le code afin d'assurer des standards de qualité élevés;
  • Maintenir la qualité du code par le mentorat, la collaboration et les processus de revue de code;

Skills

  • Services and Original Games.
  • Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight.

Benefits

  • Design, architect, and develop flexible, reusable, and optimized UI systems for the game.

This listing is sourced directly from Behaviour Interactive's careers page and normalized into a canonical job model.