Riot Games

Riot Games

Staff Machine Learning Engineer - Game Tech Group, ML Platform

Los Angeles, USA · Staff+

Sponsorship not specifiedDetected 46 days ago
TerraformCI/CDMachine LearningLLMsMLOpsAI OrchestrationA/B TestingCommunication

About the role

  • Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains.
  • As a Staff Machine Learning Engineer at Riot, you'll also dive into projects that focus on team cohesiveness and cross-team goals.
  • Our goal is to help teams across Riot move ML systems from experimentation into reliable production services quickly and confidently.

Responsibilities

  • Design and operate AI & ML inference infrastructure, including deployment pipelines and CPU/GPU-aware orchestration
  • Develop CI/CD workflows that enable rapid iteration and safe promotion from development to production
  • Optimize infrastructure supporting varied model architectures, from foundation models to gradient boosted trees, for high throughput, low latency, and high availability
  • Collaborate with researchers and game teams to understand product needs and build reusable platform capabilities
  • That mission drives every decision in our quest to create games and experiences that make it better to be a player.
  • Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday.
  • Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
  • Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

Requirements

  • 6+ years of experience in engineering, with time spent on ML/AI, platform or infrastructure teams
  • Experience operating inference platforms such as KServe and production ML infrastructure including Feast, Milvus, or similar open-source systems
  • Experience with one or more inference serving frameworks, including NVIDIA Triton/Dynamo, TorchServe, or similar systems
  • Familiarity with GPU orchestration, performance tuning, and cost-aware scheduling
  • Experience with CI/CD workflows, infrastructure-as-code (e.g., Terraform), and artifact management
  • Hands-on experience with optimizing ML & AI deployments (LLMs, diffusion models, etc.) for throughput, latency and reliability
  • Familiarity with agentic workflows and orchestration frameworks for LLM-based systems
  • Passion for player experience, game systems, or creative technology development
  • For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players.
  • Experience building ML infrastructure within a real-time, or latency-sensitive environment

Benefits

  • Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules.
  • We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match.
  • Check out our benefits pages for more information.

Company info

  • At Riot Games, we put players first.
  • Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission.
  • If that sounds like the kind of place you want to work, we're looking forward to your application.

This listing is sourced directly from Riot Games's careers page and normalized into a canonical job model.