Riot Games
Staff Machine Learning Engineer - Game Tech Group, ML Platform
Los Angeles, USA · Staff+
Sponsorship not specifiedDetected 46 days ago
TerraformCI/CDMachine LearningLLMsMLOpsAI OrchestrationA/B TestingCommunication
About the role
- Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains.
- As a Staff Machine Learning Engineer at Riot, you'll also dive into projects that focus on team cohesiveness and cross-team goals.
- Our goal is to help teams across Riot move ML systems from experimentation into reliable production services quickly and confidently.
Responsibilities
- Design and operate AI & ML inference infrastructure, including deployment pipelines and CPU/GPU-aware orchestration
- Develop CI/CD workflows that enable rapid iteration and safe promotion from development to production
- Optimize infrastructure supporting varied model architectures, from foundation models to gradient boosted trees, for high throughput, low latency, and high availability
- Collaborate with researchers and game teams to understand product needs and build reusable platform capabilities
- That mission drives every decision in our quest to create games and experiences that make it better to be a player.
- Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday.
- Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
- Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
Requirements
- 6+ years of experience in engineering, with time spent on ML/AI, platform or infrastructure teams
- Experience operating inference platforms such as KServe and production ML infrastructure including Feast, Milvus, or similar open-source systems
- Experience with one or more inference serving frameworks, including NVIDIA Triton/Dynamo, TorchServe, or similar systems
- Familiarity with GPU orchestration, performance tuning, and cost-aware scheduling
- Experience with CI/CD workflows, infrastructure-as-code (e.g., Terraform), and artifact management
- Hands-on experience with optimizing ML & AI deployments (LLMs, diffusion models, etc.) for throughput, latency and reliability
- Familiarity with agentic workflows and orchestration frameworks for LLM-based systems
- Passion for player experience, game systems, or creative technology development
- For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players.
- Experience building ML infrastructure within a real-time, or latency-sensitive environment
Benefits
- Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules.
- We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match.
- Check out our benefits pages for more information.
Company info
- At Riot Games, we put players first.
- Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission.
- If that sounds like the kind of place you want to work, we're looking forward to your application.
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This listing is sourced directly from Riot Games's careers page and normalized into a canonical job model.