Second Dinner
Senior Animator, Unannounced Super Fun Video Game (Contract)
Second Dinner (US Remote) · Senior
No sponsorship$60k-$70kDetected 25 days ago
Unreal EngineCommunication
About the role
- Animation is the primary focus of this role.
- Our characters need to feel compelling when viewed up close through facial expressions, acting, personality, and charm, while also feeling responsive, readable, and satisfying during gameplay.
- Much of the team's coordination happens asynchronously, so success requires clear written communication, proactive updates, and the ability to make progress without waiting for meetings or direction.
Responsibilities
- Create high-quality character, gameplay, and combat animation.
- Create responsive, readable, and satisfying gameplay animation that supports combat and player feedback.
- Implement, iterate on, and polish animation directly in Unreal Engine.
- Work closely with Design and Engineering to improve gameplay feel, responsiveness, readability, and player experience.
- Occasionally collaborate with external art partners to review deliverables, communicate feedback, and maintain quality standards.
- Own animation as a discipline from concept through final implementation.
Requirements
- Strong understanding of character acting, facial expression, appeal, timing, and physicality.
- Strong understanding of gameplay readability, responsiveness, combat feel, and player feedback.
- Experience implementing animation content in Unreal Engine.
- Comfort working directly in-engine to solve problems and iterate on content.
Nice to have
- Nice to Have, But Not Necessary
Compensation
- This position pays a range of $60 - 70 per hour (USD).
Visa & Work Authorization
- You must be legally authorized to work and reside in the United States.
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This listing is sourced directly from Second Dinner's careers page and normalized into a canonical job model.