Ubisoft

Ubisoft

Senior Gameplay Animator [Splinter Cell]

Toronto, ON, Canada · Senior · Full-time

Sponsorship not specified$85k-$120kDetected 63 days ago
Computer VisionCollaboration

About the role

  • Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more.
  • We believe diverse perspectives help both players and teams thrive.
  • As a Senior Gameplay Animator on Splinter Cell at Ubisoft Toronto, you will be responsible for creating animations and animation systems for the Player Character and Non-Player Characters (NPC) in Third Person view.

Responsibilities

  • Create Third-person animations that follow the visual language defined by the Animation Director and respect game design constraints.
  • Create Player and NPC animation solutions for basic locomotion, 3D navigation, combat behaviours, and scripted game moments.
  • Work closely with fellow animators, the Animation Director, programmers, and designers to deliver features on time and at the expected quality level.
  • This job posting is for an existing vacancy and is not intended to build a candidate pool for future opportunities.

Requirements

  • Fine-tune animation data with a high level of precision, as required by the game engine, with strong attention to detail.

Nice to have

  • Familiarity with MotionBuilder is a plus.

Compensation

  • The annual base salary range for this full-time position is $85,000 to $120,000 CAD.
  • The final base salary will be determined following the interview process and will take into account the candidate's experience, skills, scope of responsibilities, and qualifications, to ensure fair and equitable compensation.

This listing is sourced directly from Ubisoft's careers page and normalized into a canonical job model.