Mob Entertainment
Audio Director (Horror)
United States · Director · Contract
Sponsorship not specified$188k-$224kDetected 27 days ago
ReactAccessibilityUnreal EngineLeadershipCommunicationCollaborationMentoring
About the role
- This role blends creative leadership, technical audio expertise, and cross-disciplinary collaboration to craft deeply immersive, emotionally charged player experiences.
- The ideal candidate understands how sound shapes fear, tension, pacing, and psychological storytelling in interactive media.
Responsibilities
- Lead internal audio teams as well as external composers, sound houses, VO vendors, and freelance partners.
- Help build scalable workflows for rapid iteration in production environments.
- Define and maintain the overall sonic identity for horror-focused game experiences.
- Develop audio strategies that reinforce gameplay tension, emotional pacing, atmosphere, and narrative beats.
- Partner closely with Creative, Narrative, Design, and Art leadership to ensure cohesive player immersion.
- Sound Design & Systems
- Collaborate with Engineering and Technical Audio teams on interactive audio systems, optimization, and runtime performance.
Requirements
- 10+ years of professional game audio experience, including 5+ years of leadership experience.
- Strong experience with game engines such as Unreal Engine.
- Experience implementing audio using Unreal Engine and Metasounds.
- Ability to balance creative ambition with production realities and technical constraints.
- Experience with procedural or reactive audio systems.
- Familiarity with Blueprint scripting or gameplay implementation workflows.
- Experience working on multiplayer, live-service, or UGC-enabled games.
- Required
- Shipped at least one horror, suspense, survival, or atmospheric title in a senior audio role.
- Deep understanding of interactive audio systems and player psychology in horror experiences.
- Strong communication and cross-functional leadership skills.
- Preferred
- Background in cinematic audio, spatial audio, or psychoacoustic sound design.
- Understanding of accessibility standards for game audio.
Compensation
- The base salary range for this position is listed below. Final compensation within the applicable salary range will be determined based on factors such as the applicant's experience, qualifications, and work location.
- & Seattle, WA DC Metropolitan Areas: $188,000 - $224,000 USD annually
- & Miami, FL Metropolitan Areas: $164,000- $195,000 USD annually
- All Other U.S. Locations: $139,000 - $166,00 USD annually
Benefits
- We are seeking an experienced Audio Director to lead the sonic vision for our horror game experiences.
Equal opportunity
- equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment.
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This listing is sourced directly from Mob Entertainment's careers page and normalized into a canonical job model.