Perplexity

Perplexity

Member of Technical Staff (AI Software Engineer, Multimodal)

San Francisco · Staff+

Sponsorship not specifiedDetected 14 days ago
RustC++Research

About the role

  • Our team is creating experiences that move beyond the touch interface, allowing people to communicate with AI through the form factors that best meet their needs.
  • These include through voice, images, video, or new modalities we have yet to invent.
  • Our stack spans immersive UIs, realtime audio processing, evaluation systems, backend infrastructure, and supporting libraries and SDKs.

Responsibilities

  • Design, build, and own product and multimodal platform systems for Perplexity.
  • Lead features, projects and products end-to-end, from problem definition to technical design, implementation, and launch.
  • Partner closely with engineers, product managers, designers, data scientists, and go-to-market teams.
  • Build systems that take into account the nuances of multimodal AI.
  • Experience building and operating production systems at a meaningful scale.
  • Ability to think through novel problems and implement companion long-term solutions that scale.
  • Craftsmanship. We build high quality, tasteful products targeting both AI native and AI curious users.
  • Ownership. You identify the problem, design the solution and ship it.
  • Entrepreneurship. We think like founders, act with urgency, and hustle to deliver for each other and our users.
  • Partnership. We amplify each others' strengths, break down silos, and give selflessly to help our colleagues deliver excellence.

Requirements

  • Ability to work up and down the stack, from deep systems primitives to getting the pixels and prompts just right.
  • Strong product judgment and the ability to translate user problems into simple, effective technical solutions.

Nice to have

  • Background including work with realtime audio or video processing.
  • Experience with audio stack technologies including audio processing modules (APMs), echo cancellation, noise reduction/cancellation, automatic-gain control (AGC), etc.
  • Experience with immersive UIs integrating with realtime data.
  • Some experience or familiarity with Rust or C++
  • Perplexity's mission is to power curiosity.
  • Learn: curious people constantly learn new things by asking more.
  • Research is essential to them and never ending.
  • They must have armies of agents and workers who can constantly work in millions of small ways.

Skills

  • They take action on what they've learned.

Company info

  • Curious people are the people who drive change in the world.
  • Driving change is a continuous cycle of learning, building, and integrating.
  • Build: curious people make and create things, to show the world their new answers to problems no one else ever questioned.
  • Makers need tools to create their products, their companies, their reality.
  • Integrate: they must interact with the world as it is to drive change and adoption.
  • True leaders do not simply build something and hope.
  • Hill climb on hard problems, continuously iterating to improve for ourselves and customers.

This listing is sourced directly from Perplexity's careers page and normalized into a canonical job model.