Highdive
Chef d'équipe - Artiste de niveau / Lead Level Artist
Toronto
Sponsorship not specifiedDetected 9 days ago
AgileBlender3ds MaxUnityUnreal EngineResearchLeadershipCommunicationCollaboration
About the role
- Rejoignez-nous dans notre voyage et aidez-nous à collaborer à notre nouveau jeu: Blood Message.
- Le jeu se déroule dans la Chine historique et propose un style visuel réaliste ainsi qu'un gameplay de combat traditionnel authentique.
- Le projet utilise Unreal Engine 5 et est co-développé en collaboration entre Montréal et notre studio principal en Chine.
Responsibilities
- Conduct research into historical Chinese geography, architecture, and cultural elements to ensure authenticity in level design.
- Oversee the end-to-end production pipeline for level art, from concept to final polish, creating lush, pixel-perfect levels that support Blood Message's realistic visual style.
- Work with Level Designers, narrative teams, and the Art Director to craft environments that support storytelling through details, lighting, composition, and contrast, co
- Utilisez les documents de référence pour guider la licence artistique tout en conservant une esthétique unique et attrayante.
- Our team collaborates closely with our headquarters in China.
- Powered by Unreal Engine 5, this project aims to deliver exceptional gaming experiences for players, particularly in China.
- As the Lead Level Artist, you will spearhead the creation, design, and integration of visually captivating and gameplay-driven levels.
- Collaborate with the Art Director to define and implement the artistic direction for game levels, ensuring environments are visually striking, authentic to historical China, and balanced with gameplay functionality.
Company info
- We are a co-development video game studio based in Montreal, Canada, committed to delivering exceptional gaming experiences.
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