2K
Senior Gameplay Animator
Novato, California, United States · Senior
Sponsorship not specifiedDetected 14 days ago
ExcelMayaUnreal EngineResearchCommunicationCollaborationProblem Solving
About the role
- You will be responsible for the creation of exemplary gameplay animations as well as implementation and optimization of your work in the Unreal Engine.
- You will work in close collaboration with a distributed group of developers, across disciplines, to set the standards that educate and inspire our team; ultimately bringing the world of BioShock to life.
Responsibilities
- Create gameplay, AI, and scripted animation that matches the visual style of the game, using both keyframe and augmented mocap techniques.
- Work closely with programmers and designers to support a multitude of features.
- Collaborate with Senior Animators on complicated sets of animation data to fulfill various gameplay and AI systems.
- Communicate and collaborate with members of other disciplines as needed.
- Collaborate with cross-disciplinary teams to integrate animations into the game.
- Problem-solve, debug, and optimize animations to ensure smooth gameplay experiences.
- Utilize exceptional knowledge to create and maintain gameplay and AI systems related to gameplay animation.
- Engage in research, gather reference materials, and document findings to share with the team, aiding in animation development.
- We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions.
- Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a unique, world-class, immersive AAA experience.
Requirements
- Estimate the time required to carry out your own tasks and to meet deadlines.
- Maintain a strong understanding of character performance, form, gestures, and silhouettes for both player characters and AI entities.
Skills
- Previous experience as a Senior Animator on a AAA title.
- Exemplary skills in keyframe, stylized 3D animation, using Maya and/or Motion Builder.
- Experience working in Unreal Engine for animation implementation and debugging.
- Strong understanding of character performance, form, gesture, and silhouette in regard to player character and AI.
- Excellent understanding of anatomy and caricature.
- Exceptional skills in animating the human bipedal figure, organic forms, quadrupedal, and mechanical objects.
- Experience structuring & maintaining animation processes such as rigging or prototyping.
- Experience working with motion capture data and editing it.
- Excellent problem solving and debugging skills.
- Experience with hand key facial animation and tools such as Jali.
Benefits
- Develop high-quality gameplay animations that meet project standards and ensure animations align with the animation director's vision for the project.
Company info
- At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change.
This listing is sourced directly from 2K's careers page and normalized into a canonical job model.