Ubisoft

Ubisoft

Engine programer - (March of Giants)

Montreal, QC, Canada

Sponsorship not specifiedDetected 57 days ago

About the role

  • Ubisoft is a global leader in gaming, with teams across the world creating original and memorable experiences - from Assassin's Creed and Rainbow Six to Just Dance and more.
  • We believe that diverse perspectives help both players and teams thrive.

Responsibilities

  • Develop, refactor and optimize core systems focusing on the long-term.
  • Build and improve the modules that the engine needs.
  • Maintain performance and optimize systems.
  • Support the features and systems designed for production.
  • Document work performed to transfer knowledge and help users (other teams) understand how the new systems and features work.
  • Perform all other related duties.

Requirements

  • Degree in computer science, software engineering or equivalent training.

Nice to have

  • At least 5 years of experience in software programming, ideally in the video game industry or any other relevant experience.

Skills

  • Excellent understanding of the technical specifications and architecture of different engine systems.
  • Excellent analytical and synthesis skills
  • Can solve complex problems.
  • Autonomy and resourcefulness.
  • Detail-oriented.
  • A keen interest in various hardware architecture.

This listing is sourced directly from Ubisoft's careers page and normalized into a canonical job model.