Unity3d
Senior Full-Stack Developer, Unity Ads Dashboards
Remote, Canada · Senior
No sponsorshipDetected 22 days ago
TypeScriptReactBackend DevelopmentFull-Stack DevelopmentCode ReviewAPI DevelopmentGraphQLRESTData EngineeringNLPDesign SystemsAccessibilityUnityAR/VRCernerCommunicationCollaboration
About the role
- We are looking for a Senior Full-Stack Engineer to join the Unity Ads Dashboards team; responsible for giving game publishers clear, actionable visibility into their ad performance and revenue.
- You'll be owning backend systems and APIs, while also contributing to the frontend experiences that sit on top.
Responsibilities
- Design and implement backend services, APIs, and data models that power complex, multi-dimensional dashboard experiences for game publishers.
- Own features end-to-end, from requirements through production: backend integrations, data pipelines, and the frontend surfaces that present them.
- Drive modernization efforts by balancing new development with ongoing support and migration of legacy systems.
- Drive technical direction across the team: leading design reviews, shaping architectural decisions, and setting a high bar for backend and frontend quality.
- Influence engineering practice beyond your immediate work, contributing to shared UI patterns, frontend architecture standards, and backend design conventions used across the team.
- Partner with Product and Design to translate complex data and publisher workflows into intuitive, performant dashboard experiences.
- Identify and drive resolution of reliability, performance, and UX issues through metrics, monitoring, and hands-on investigation.
- The team works on data-intensive dashboard products where backend reliability, API design, and data modeling are as important as what shows up on screen.
- You'll drive technical direction across multiple systems and influence engineering quality beyond your immediate team.
- You'll be expected to operate independently in ambiguous environments, navigate legacy systems, and drive solutions across multiple teams with minimal guidance.
Requirements
- A track record of taking complex features from requirements to production across both backend systems and frontend surfaces, across multiple systems simultaneously.
- Experience driving architectural decisions, setting standards, and shaping the technical direction of a team or product area.
- Experience working across multiple teams or surfaces, influencing quality and consistency beyond one feature or one codebase.
- Experience with design systems, no-code builders, or configuration-driven UI frameworks.
Skills
- Solid engineering fundamentals: testing, code reviews, accessibility, and a genuine commitment to maintainable systems.
- You might also have
- Familiarity with frontend observability: performance metrics, error tracking, UX signals.
- Experience in Ads, analytics, ecommerce, or similarly complex data domains.
- Additional information
- Relocation support is not available for this position
- Work visa/immigration sponsorship is not available for this position
- Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.
- Life at Unity
- Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion consumers each month.
- For more information, please visit www.unity.com.
- Unity is a proud equal opportunity employer.
Benefits
- We offer a wide range of benefits designed to support well-being and work-life balance.
- Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D - closing the gap between ideas and reality.
- If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.
Company info
- At Unity, we want our team members to thrive.
Equal opportunity
- equal opportunity employer.
Visa & Work Authorization
- Work visa/immigration sponsorship is not available for this position
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This listing is sourced directly from Unity3d's careers page and normalized into a canonical job model.