Behaviour Interactive
UX Director - 7 Days to Die
Montreal, QC · Director
Sponsorship not specifiedDetected 161 days ago
UX ResearchWireframingDesign SystemsAccessibilityResearchLeadershipCommunication
About the role
- Are you ready to dive into the world of cutting-edge video game development?
- We're a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK-North & South).
- Our day to day revolves around two core business focuses: Services and Original Games.
Responsibilities
- Own the end-to-end player experience across core journeys such as menus, HUD, onboarding, progression, crafting, and survival loops.
- Be deeply hands-on in the short term, driving UX architecture, user flows, wireframes, prototypes, and direct design execution.
- Partner closely with Design, Production, Engineering, Product, and User Research to rapidly iterate and ship improvements into the live game.
- Build UX pipelines and scalable design systems that support major updates, new features, and long-term franchise growth.
- This is a rare opportunity to become the first dedicated UX leader on the game, building the discipline from the ground up while staying deeply hands-on in the short term.
- Working closely with Design, Production, Product, Engineering, User Research, you'll help bring clarity, usability, and the right level of tension to a game where every decision matters.
Requirements
- 8+ years in UX, including 2+ years in leadership within video game production.
- Strong hands-on expertise in UX architecture, player flows, wireframing, prototyping, and systems-heavy gameplay experiences.
Nice to have
- Plus de 8 ans d'expérience en UX, dont plus de 2 ans en leadership au sein de la production de jeux vidéo.
- Capacité démontrée à construire des bases UX, des pipelines ou des équipes à partir de zéro.
- Solide expertise pratique en architecture UX, parcours joueur, wireframes, prototypage et expériences de gameplay axées sur des systèmes complexes.
- Excellente compréhension du comportement des joueurs, de l'utilisabilité, de l'accessibilité et des boucles d'engagement à long terme.
- Fort sens du produit, en utilisant la recherche, la télémétrie et les retours des joueurs comme des leviers d'aide à la décision, et non comme des béquilles.
Benefits
- Define the UX/UI vision and establish the foundations of the discipline, including principles, standards, documentation, and future team structure.
- We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
Company info
- Join us and be a part of the future of interactive entertainment!
- At Behaviour Interactive, we believe in giving everyone a fair shot.
- We're looking for a UX Director to define and elevate the player experience across a complex, evolving live game.
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This listing is sourced directly from Behaviour Interactive's careers page and normalized into a canonical job model.