Sony Pictures Imageworks
Développeur(euse) logiciel - Simulation (Houdini) / Simulation (Houdini) - Senior Technical Developer
Montréal, Quebec, Canada · Senior · Full-time
Sponsorship not specifiedDetected 4 days ago
PythonC++Vue.jsData StructuresLeadershipCommunication
About the role
- We are looking to expand our development team dedicated to enhancing our Creature Effect, Crowds, Environment, and FX tools and workflow.
- We are looking for a highly proficient Technical Developer to focus on the development and implementation of robust, high-performance, and domain-specific procedural toolsets using SideFX Houdini.
- The ideal candidate thrives in a fast-paced production environment where priorities can shift quickly.
Responsibilities
- Design, develop, and implement scalable procedural systems and workflows within Houdini for various departments (FX, Creature, Crowds, Environments).
- Create, maintain, and optimize robust Houdini Digital Assets (OTLs), ensuring stability, ease of use, and adherence to production standards.
- Extend the core pipeline by developing, integrating, and supporting tools that manage data flow, asset publishing, and version control.
- Partner with engineers across other teams (Shading, Lighting, Rendering) to ensure seamless integration of procedural assets into the overall rendering and compositing pipeline.
- Document tools and workflows thoroughly for use by the wider artistic and engineering teams.
- Collaborate closely with artists (Creature, FX, Lighting) to gather requirements and troubleshoot technical issues, providing support for both in-house and commercial tools.
- 3-5+ Years of professional experience in developing procedural workflows and tools in a VFX, Animation, or Game production environment.
- Proven experience developing and supporting production pipeline tools and asset delivery.
Requirements
- Required Technical Experience &
- Required Technical Experience & Skills:
Nice to have
- Concevoir, développer et mettre en œuvre des systèmes procéduraux et des workflows évolutifs dans Houdini pour divers départements (effets spéciaux, créatures, foules, environnements).
- Créer, maintenir et optimiser des ressources numériques Houdini (OTL) robustes, en garantissant leur stabilité, leur facilité d'utilisation et leur conformité aux normes de production.
- Étendre le pipeline principal en développant, intégrant et prenant en charge des outils qui gèrent le flux de données, la publication des ressources et le contrôle des versions.
- Collaborer avec les ingénieurs d'autres équipes (ombrage, éclairage, rendu) afin d'assurer une intégration transparente des ressources procédurales dans le pipeline global de rendu et de composition.
- Documenter de manière exhaustive les outils et les flux de travail à l'intention des équipes artistiques et techniques au sens large.
- 3 à 5 ans d'expérience professionnelle dans le développement de workflows et d'outils procéduraux dans un environnement de production d'effets visuels, d'animation ou de jeux vidéo.
- Connaissance avérée de l'environnement Houdini, y compris la création d'outils, l'optimisation et les techniques de workflow.
- Maîtrise approfondie de Python et VEX pour l'écriture de nœuds personnalisés et efficaces, et de boîte à outils.
Skills
- Demonstrated knowledge of the Houdini environment, including tool creation, optimization, and workflow techniques.
- Strong proficiency in Python and VEX for writing efficient, custom nodes, and tool wrappers.
- Experience leveraging the Houdini API and other DCCs like Katana.
- Strong grasp of 3D math, linear algebra, and data structures as applied to geometry processing and simulation.
- Strong verbal and written communication skills, with a collaborative approach to problem-solving.
- Capable of delivering on multiple competing priorities with little supervision.
- Applies curiosity and judgment to identify broader or systemic issues and recommends creative approaches that address wider issues.
- Sony Pictures Entertainment is an equal opportunity employer.
Benefits
- per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable
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This listing is sourced directly from Sony Pictures Imageworks's careers page and normalized into a canonical job model.