2K

2K

Senior Level Designer

Novato, California, United States · Senior · Full-time

Sponsorship not specified$15k-$25kDetected 7 days ago
Unreal EngineCommunication

About the role

  • As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and crafting the player experience within the stunning narrative experience and systems-driven world of BioShock.
  • At your core you are collaborative, compassionate, and authentic; a dedicated designer with a passion for creating memorable, immersive player experiences.

Responsibilities

  • Use Blueprint scripting to create gameplay content.
  • Design and block out world geometry.
  • Design and implement other scripted and systemic content throughout the game world.
  • We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions.
  • Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.
  • Able to collaborate well across time zones in a global, multi-site organization.
  • We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

Requirements

  • You are a dreamer and a creator who isn't shy about sharing your ideas.
  • This position requires professional proficiency in both French and English.
  • Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical docum
  • Apply your years of experience and knowledge to mentor junior designers and encourage them to grow their skills.

Skills

  • Shipped at least one AAA title as a designer.
  • 5+ years professional experience in video game design.
  • Self-motivated with an eye for solution-based problem solving.
  • Previous experience with Unreal is a plus.
  • Able to work well independently, in small pods, and in larger collaborative teams.
  • Able to succinctly and effectively document your work.
  • Excellent communications skills.
  • Ability to prioritize tasks and handle opposing priorities.

Compensation

  • The pay range for this position in California at the start of employment is expected to be between $100,200 and $148,320 USD per Year.

Benefits

  • Regular, full-time employees are also eligible for a range of benefits at the
  • Collaborate closely with world architects on layout, and other teams as needed, to implement the creative vision of the project.

Company info

  • At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
  • The pay range for this position in California at the start of employment is expected to be between $100,200 and $148,320 USD per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage
  • 14 paid holidays per calendar year
  • paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program
  • At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits.
  • Great games are born from great collaborations, supported by a culture that brings out the best in our teams.
  • The pay range for this position in California at the start of employment is expected to be between $100,200 and $148,320 USD per Year.
  • However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
  • Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
  • Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
  • For candidates located in Quebec:

This listing is sourced directly from 2K's careers page and normalized into a canonical job model.