Gardens Interactive
Technical Gameplay Designer (Player Abilities and Combat)
United States - Remote (EST - PST)
No sponsorshipDetected 9 days ago
Unreal EngineLeadershipCommunicationCollaboration
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16Unrated
Cap-exempt (no lottery)0
Sponsors this role0
Entry-level history0
PERM / green-card track0
Lottery odds40
Fits your clock70
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About the role
- Our studio is dedicated to creating critically acclaimed and commercially successful live-service games through a sustainable and collaborative development process.
- Your work will contribute to combat, traversal, social, and other moment-to-moment gameplay systems, helping ensure our mechanics feel expressive, readable, and rewarding in a multiplayer environment.
- Gardens cannot assist with work authorizations or work visas.
Responsibilities
- Work in Unreal Engine, using Blueprints and other tools to design, prototype, and iterate on player abilities, such as weapons, tools, items, armors, buffs, and gameplay modifiers for an online multiplayer game.
- Implement and maintain gameplay features from early concept through polish in close collaboration with engineering and other technical design partners.
- Playtest, tune, and refine abilities that influence combat, traversal, exploration, social interactions, and player expression to support engaging and readable multiplayer experiences.
- Own the design and iteration of player-facing abilities and modifiers tied to weapons, tools, items, armors, and related systems.
- Collaborate with cross-disciplinary partners such as engineering, animation, audio, art, and VFX to align abilities with combat, traversal, progression, social goals, and technical constraints.
- A solid understanding of combat design fundamentals, even if combat has not been your primary specialization.
- Strong collaboration and communication skills, with the ability to clearly articulate design intent and tradeoffs.
Benefits
- and perks listed may vary depending on the nature of your employment with Gardens and the country in which you work.
- Thoughtful playtesting and iteration habits, balancing creative goals with system health and player experience.
Company info
- We're a game studio founded by the creators behind titles such as Journey, What Remains of Edith Finch, Blaseball, Dustforce, Ashen, Guild Wars 2, Firewatch, and more! Our name reflects our mission: to cultivate rich, immersive worlds that foster meaningful connections and lasting friendships. We believe in creating lush, living environments where players can engage in surprising multiplayer experiences and grow together with the support of their communities.
- Our commitment to inclusivity and transparency drives us to create a work environment where every voice is heard and valued. We are a fully distributed and remote studio. We offer competitive pay, stock options, flexible non-accrual paid time off, and comprehensive benefits, including full medical, vision, dental, and 401k contributions.
- We're excited to be developing our flagship title - a shared 3D fantasy adventure inspired by our favorite online gaming memories. This is the world we're passionate about building and the world we want to experience every day.
- Gardens Offers:
- This role reports to the Design Manager
- Please Note: Applicants must be legally authorized to work in the United States or Canada.
- The applicant must also be willing to work within North America time zones.
- We're a game studio founded by the creators behind titles such as Journey, What Remains of Edith Finch, Blaseball, Dustforce, Ashen, Guild Wars 2, Firewatch, and more!
- Our name reflects our mission: to cultivate rich, immersive worlds that foster meaningful connections and lasting friendships.
- We believe in creating lush, living environments where players can engage in surprising multiplayer experiences and grow together with the support of their communities.
- Our commitment to inclusivity and transparency drives us to create a work environment where every voice is heard and valued.
- We are a fully distributed and remote studio.
- We offer competitive pay, stock options, flexible non-accrual paid time off, and comprehensive benefits, including full medical, vision, dental, and 401k contributions.
- We're excited to be developing our flagship title - a shared 3D fantasy adventure inspired by our favorite online gaming memories.
- This is the world we're passionate about building and the world we want to experience every day.
- Competitive Salaries and Pay Transparency
- Stock Options
- Medical, Dental, and Vision Coverage (100% for Individuals and 90% for Dependents)
- Life Insurance, Short Term & Long Term Disability, and numerous other benefits
- 401k contributions (USA) / RRSP plan + DPSP contributions (Canada)
- Paid Parental Leave
- Biannual Company Retreats
- Continued Education Allowance
- A fully-distributed studio across North American Timezones (US & Canada)
- Benefits and perks listed may vary depending on the nature of your employment with Gardens and the country in which you work.
Visa & Work Authorization
- Please Note: Applicants must be legally authorized to work in the United States or Canada.
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This listing is sourced directly from Gardens Interactive's careers page and normalized into a canonical job model.