teamLFG
Senior Gameplay Designer (Combat & AI)
United States, Remote · Senior
Sponsorship not specified$118k-$177kDetected 12 days ago
CommunicationCollaborationAdaptability
About the role
- Are you excited to make gameplay that strongly cares about player intention, action game feel, and readability?
- Most importantly, you will work with a fun, dedicated, and cross discipline team devoted to turning a creative dream into a new franchise at PlayStation.
- Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
Responsibilities
- An active member of a cross-discipline small team building new AI enemies, player objectives, and the core systems that enable the creation of future AI, such as navigation, perception, behavior, and combat prioritization
- Create and balance a suite of active and passive player items that can extend and amplify player base kits and act as meaningful inter-match upgrades
- Create and maintain endearing characters that uphold IP quality, consistency, along with sandbox design principles
- Proven ability to build alignment and productively own feature direction without sacrificing empathy and collaboration with team contributors
- Understanding of PvP game design and balance, getting the challenge level right for a wide variety of situations
- Are you on a mission to create games that bond players together into deeply invested communities?
- Do you spend your time thinking about how to build combat puzzles for players that have potential to create memorable teamplay moments?
- You will work closely with the entire Design Team designing, crafting, and implementing a robust suite of AI characters for use in an objective-based team game.
- You will establish good design processes and evangelize them throughout the design team.
- Experience as a Sandbox/Gameplay Designer on a multiplayer action game, designing, documenting, and building combat/character systems
Requirements
- Strong understanding of combat animation
- Experience delegating work or ownership of an area to multi-disciplinary peers
- Knowledge and perspective from playing competitive team games
Skills
- Intuitive understanding of how second-to-second action games work and why people play them
- Ability to operate autonomously and handle ambiguity, including giving and receiving feedback despite that ambiguity
- Outstanding oral and written communication skills
Compensation
- Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
Benefits
- You will collaborate with team members from other disciplines to drive cohesive gameplay vision.
- Fluency for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, with adaptability for how to work in a flexible work environment
Company info
- We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to contribute to a new multiplayer action game on teamLFG.
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This listing is sourced directly from teamLFG's careers page and normalized into a canonical job model.