teamLFG

teamLFG

Senior Gameplay Designer (Combat & AI)

United States, Remote · Senior

Sponsorship not specified$118k-$177kDetected 12 days ago
CommunicationCollaborationAdaptability

About the role

  • Are you excited to make gameplay that strongly cares about player intention, action game feel, and readability?
  • Most importantly, you will work with a fun, dedicated, and cross discipline team devoted to turning a creative dream into a new franchise at PlayStation.
  • Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

Responsibilities

  • An active member of a cross-discipline small team building new AI enemies, player objectives, and the core systems that enable the creation of future AI, such as navigation, perception, behavior, and combat prioritization
  • Create and balance a suite of active and passive player items that can extend and amplify player base kits and act as meaningful inter-match upgrades
  • Create and maintain endearing characters that uphold IP quality, consistency, along with sandbox design principles
  • Proven ability to build alignment and productively own feature direction without sacrificing empathy and collaboration with team contributors
  • Understanding of PvP game design and balance, getting the challenge level right for a wide variety of situations
  • Are you on a mission to create games that bond players together into deeply invested communities?
  • Do you spend your time thinking about how to build combat puzzles for players that have potential to create memorable teamplay moments?
  • You will work closely with the entire Design Team designing, crafting, and implementing a robust suite of AI characters for use in an objective-based team game.
  • You will establish good design processes and evangelize them throughout the design team.
  • Experience as a Sandbox/Gameplay Designer on a multiplayer action game, designing, documenting, and building combat/character systems

Requirements

  • Strong understanding of combat animation
  • Experience delegating work or ownership of an area to multi-disciplinary peers
  • Knowledge and perspective from playing competitive team games

Skills

  • Intuitive understanding of how second-to-second action games work and why people play them
  • Ability to operate autonomously and handle ambiguity, including giving and receiving feedback despite that ambiguity
  • Outstanding oral and written communication skills

Compensation

  • Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

Benefits

  • You will collaborate with team members from other disciplines to drive cohesive gameplay vision.
  • Fluency for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, with adaptability for how to work in a flexible work environment

Company info

  • We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to contribute to a new multiplayer action game on teamLFG.

This listing is sourced directly from teamLFG's careers page and normalized into a canonical job model.