Riot Games

Riot Games

Senior Software Engineer, SDK Foundations - Publishing Platform

Los Angeles, USA · Senior

Sponsorship not specifiedDetected 14 days ago
TypeScriptPythonC++Distributed SystemsCode ReviewUnreal EngineCommunication

About the role

  • Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains.
  • Your work will help game teams leverage some of the most used features and services across Riot.
  • You will report to the Software Engineering Manager of the SDK Foundations team.

Responsibilities

  • Develop and support our client-side SDKs running on console, desktop, and mobile used by millions of players
  • Develop and support Unreal plugins that interface with the client-side SDK and Riot's Platform Services
  • Build high quality and performant client-side SDKs used by all of Riot's games to leverage critical features like network connectivity, messaging, and game engine integrations
  • Be an individual contributor on the team who creates reference designs, tackles challenging and ambiguous technical solutions, conducts architectural and code reviews
  • Design, code, and improve release processes for the products and solutions produced on your team
  • Develop high-quality software by writing unit, functional, and integration tests
  • Partner with product owners and technical leads to build and operate features end-to-end including technical discovery, product development, and production release
  • That mission drives every decision in our quest to create games and experiences that make it better to be a player.
  • Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday.
  • Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

Requirements

  • Bachelor's degree in Computer Science, a related field, or equivalent professional experience
  • 4+ years deep hands-on programming experience as a software engineer and proficiency in C++ 14 or newer
  • 2+ years hands-on programming experience with Unreal Engine 4.2x/5.x building tools, plugins, or gameplay components.
  • Experience contributing to a large code base with millions of active users
  • Expertise with continuous development and deployments of large-scale systems
  • Experience defining and delivering technical solutions to technical users
  • Experience with scripting languages like Python or TypeScript
  • Experience with telemetry providers like Data Dog and/or Sentry
  • Experience with globally deployed platforms as well as distributed teams
  • Experience developing client applications and/or client SDKs that leverage highly distributed systems

Benefits

  • Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules.
  • We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match.
  • Check out our benefits pages for more information.

Company info

  • Balance short-term technical trade-offs and with long-term technical needs to ensure we are building stable, operational, extensible services and SDKs
  • At Riot Games, we put players first.
  • Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission.
  • If that sounds like the kind of place you want to work, we're looking forward to your application.

This listing is sourced directly from Riot Games's careers page and normalized into a canonical job model.