Netflix

Netflix

Game Director, SPIN

Canada - Remote · Director · Full-time

Sponsorship not specified$210k-$390kDetected 29 min ago
A/B TestingMechanical DesignAvidUnreal EngineLeadershipCollaboration

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odds of building a lasting career here

64Sponsors, lottery-bound
Cap-exempt (no lottery)0
Sponsors this role100
Entry-level history0
PERM / green-card track0
Lottery odds (Level IV)94
Fits your clock70

Sponsors, but it's cap-subject — you still face the weighted lottery (~61% per draw at Level IV). Good if you win; have a cap-exempt backup on your list.

Lottery odds assume a STEM candidate.

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Employer immigration record

from this employer's Department of Labor filings

Green-card filing pattern in this occupation

Context, not a finding about this posting: of this employer's 54 green-card filings in this occupation, 100% were for a worker who already held the job.

Green-card follow-through: 85%

Of 40 labor certifications old enough to have been used, 6 expired without the employer filing the next step. Median time from filing to decision: 496 days.100% of their filings were for a worker who already held the job.Only certifications past the 180-day window are counted — recent ones cannot have expired yet.

Files H-1B transfers

160 transfer filings in the last year, covering 388 workers. Median labor-condition decision: 7 days. An employer that already files transfers is one that can take over an existing H-1B.

Sourced from Department of Labor LCA, PERM and prevailing-wage disclosure data. Employer matching is by name, so figures may be split across an employer's legal entities. Absence of a filing means none appears in our copy of the data, not that none exists.

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About the role

  • THE TEAM SPIN (Strategic Prototype & Incubation) is Netflix's in-house team dedicated to prototyping and incubating new game experiences across a wide range of genres.
  • The range for this role is $210,000.00 - $390,000.00.

Responsibilities

  • Oversee the Full Portfolio: Hold accountability for the design quality of all the projects running in parallel, and act as the final point of escalation when design issues arise
  • Go Hands-On: Work directly in Unreal Engine 5 to prototype, tune, or adjust gameplay features and systems when a project requires direct design input
  • Cross-Genre Design Direction: Guide design across a wide variety of genres, adapting your approach to fit the genre, and audience
  • Build and Maintain Design Standards: Establish consistent design documentation, review processes, and quality bars across SPIN's portfolio of projects
  • Own Design Leadership: Manage, mentor, and set direction for all designers across SPIN projects, providing clear, consistent creative and managerial feedback that elevates their work
  • Proven experience managing multiple projects and design teams in parallel
  • Strong communicator who can translate complex design ideas for engineers, artists, and stakeholders alike

Requirements

  • The right candidate must be willing to operate at both ends of two spectrums:
  • You must be capable of operating across these spectrums across a wide-ranging portfolio of products.
  • It is critical that you are an avid gamer across various platforms, playing and forming opinions on new releases while staying updated on emerging trends as they appear.
  • At least 15 years of experience in the games industry, including at least 5 years in a Game Director role
  • Hands-on proficiency in Unreal Engine 5, with the ability to directly implement or tune gameplay features when needed
  • However, candidates must be willing to travel for work-related events around the world.

Compensation

  • Generally, our compensation structure consists solely of an annual salary; we do not have bonuses.
  • You choose each year how much of your compensation you want in salary versus stock options.
  • Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off.

Benefits

  • Develop Design Vision: Champion and continuously iterate on the core design vision for each project in collaboration with project leadership
  • Collaborate Across Disciplines: Partner closely with other discipline directors to align vision, scope, and process across all projects
  • We also offer paid leave of absence programs.
  • Full-time salaried employees are immediately entitled to flexible time off.
  • See more detail about our Benefits here.

Company info

  • SPIN (Strategic Prototype & Incubation) is Netflix's in-house team dedicated to prototyping and incubating new game experiences across a wide range of genres.
  • We empower small teams of exceptional developers to build breakout experiences, bias towards hands-on action, and are energized by the learning that comes from bold experimentation at an agile pace.
  • As part of Netflix, we strive to hire the best and value integrity, excellence, respect, inclusion, and collaboration.

This listing is sourced directly from Netflix's careers page and normalized into a canonical job model.