Image Engine
Texture & Look Development Artist - Mid (Short-Term contract)
Vancouver, British Columbia · Mid
Sponsorship not specified$86k-$101kDetected 5 days ago
PythonC++Node.jsLinuxPhotoshopMayaCommunicationTime Management
About the role
- R&D is central to our philosophy of driving creativity through innovation and we're committed to continually evolving our robust production pipelines.
- POSITION PURPOSE The Texture/Look Development Artist is responsible for delivering high quality assets across multiple shows in a quick and efficient manner.
- They will identify and troubleshoot problems as needed and will ask for assistance when necessary to ensure effective use of time and resources.
Responsibilities
- Address your Lead's feedback while providing solutions to improve the assets, and maintaining a high level of quality.
- Manage time and resources to meet weekly targets
- Assist in developing standard lighting rigs & setups for look development
- Provide dailied versions for assigned tasks in an agreed upon time by your Supervisor/ Lead
- Our crew is passionate about storytelling and pushing the artistic and technical boundaries to deliver the highest quality work on every project.
- Work closely with Lead Texture Artist, Lead Lookdev Artist, Lead Lighting TD's and supervisors to ensure that all assets work within the scope of lighting & color pipeline requirements
- Work closely with texture and look development artists to create necessary texture maps for application to creatures, props and environments
- We offer a full range of visual effects services, from concept designs and pre-visualization to CG animation, compositing, and explosive volumetric digital effects.
- We believe that our success is a reflection of our exceptionally talented team, and we're always looking for passionate and dedicated individuals to join us on our mission to create unforgettable visual experiences.
- They will apply notes provided by the Asset Supervisors/Texture and Look Dev Leads.
Requirements
- They will manage their time effectively to ensure tasks are completed within the assigned timeframe and to the specifications required by Image Engine clients.
- 3+ years' of texture painting and look development experience with high end film
- Demonstrated proficiency in defining and creating photo-realistic assets
- Experience with rendering large datasets
- Ability to balance quick turnaround while achieving a high degree of aesthetic quality
- Attend dailies, reviews, and team meetings as required
- Candidates are required to be based in British Columbia and eligible to work in Canada.*
Skills
- Intermediate level experience in Python / OSL / Arnold / MEL / C++
- Proven experience in Maya / Mari / Photoshop / UVlayout / Node based lighting and lookdev package ( Katana / Gaffer)
- Experience with Linux/UNIX
- Ability to troubleshoot and deal with competing priorities and projects
- Ability to adapt quickly to new technologies and applications
- Ability to push assets to the next level
- Excellent time management and communication skills
Compensation
- Company Benefits: Extended healthcare from day 1, premiums 100% covered by Image Engine, up to 8 paid Health and Wellness days per year.
Benefits
- Extended healthcare from day 1, premiums 100% covered by Image Engine, up to 8 paid Health and Wellness days per year.
Company info
- Image Engine is a world-class VFX studio based in Vancouver, BC, that has built a reputation for excellence in the visual effects industry since 1995.
- At Image Engine, we value diversity and teamwork, and we're proud to foster a workplace culture that is supportive, respectful, and empowering.
- Join our team and be part of something extraordinary.
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This listing is sourced directly from Image Engine's careers page and normalized into a canonical job model.