Larian Studios

Larian Studios

Engine Programmer

Quebec · Full-time

Sponsorship not specifiedDetected 223 days ago
C++Code ReviewCollaboration

About the role

  • (Version française ci-dessous) Engine programmer With multiple awards to our name, Larian Studios has proven that we're dedicated to delivering high-quality role-playing games.
  • As we move on to new projects, the studio that brought you Baldur's Gate 3 & Divinity: Original Sin 2 is looking for an Engine Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

  • ⬝ Be an active participant in the design and production of the engine, as well as tools or gameplay systems
  • ⬝ Mentor and support team members
  • ⬝An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • ⬝ Participer activement au design et à la production du moteur, mais aussi d'outils et de systèmes de gameplay

Requirements

  • ⬝ Proficiency in C++Open-minded, willing to collaborate, experiment and iterate over a specific feature
  • ⬝ Experience with data-driven development
  • ⬝ Experience with a wide range of CPU and GPU profiling tools
  • ⬝ Knowledge of modern hardware

Nice to have

  • Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian.
  • ⬝ 3+ years of game development experience
  • ⬝ Bachelor's / Master's degree in computer science or software engineering
  • ⬝ Experience with modern graphics API's (Vulkan, D3D12, GNM,...)
  • ⬝ Experience with modern console development (PS4/5, Xbox One/Series, Switch 1/2...)
  • ⬝ Experience with SIMD programming
  • ⬝ Experience with low-level x86/ARM/DXBC/Spir-V assembly
  • ⬝ Experience with networking / multiplayer

This listing is sourced directly from Larian Studios's careers page and normalized into a canonical job model.