Larian Studios
Engine Programmer
Quebec · Full-time
Sponsorship not specifiedDetected 223 days ago
C++Code ReviewCollaboration
About the role
- (Version française ci-dessous) Engine programmer With multiple awards to our name, Larian Studios has proven that we're dedicated to delivering high-quality role-playing games.
- As we move on to new projects, the studio that brought you Baldur's Gate 3 & Divinity: Original Sin 2 is looking for an Engine Programmer to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
- ⬝ Be an active participant in the design and production of the engine, as well as tools or gameplay systems
- ⬝ Mentor and support team members
- ⬝An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- ⬝ Participer activement au design et à la production du moteur, mais aussi d'outils et de systèmes de gameplay
Requirements
- ⬝ Proficiency in C++Open-minded, willing to collaborate, experiment and iterate over a specific feature
- ⬝ Experience with data-driven development
- ⬝ Experience with a wide range of CPU and GPU profiling tools
- ⬝ Knowledge of modern hardware
Nice to have
- Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian.
- ⬝ 3+ years of game development experience
- ⬝ Bachelor's / Master's degree in computer science or software engineering
- ⬝ Experience with modern graphics API's (Vulkan, D3D12, GNM,...)
- ⬝ Experience with modern console development (PS4/5, Xbox One/Series, Switch 1/2...)
- ⬝ Experience with SIMD programming
- ⬝ Experience with low-level x86/ARM/DXBC/Spir-V assembly
- ⬝ Experience with networking / multiplayer
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This listing is sourced directly from Larian Studios's careers page and normalized into a canonical job model.