World Labs
Pipeline Engineer (Graphics/3D)
San Francisco
Sponsorship not specified$200k-$325kDetected 90 days ago
PythonReactFastAPIBackend DevelopmentFull-Stack DevelopmentAlgorithmsDockerKubernetesCI/CDMachine LearningPyTorchComputer VisionSystems EngineeringBlenderMayaUnityUnreal EngineResearch
About the role
- This is a high-ownership, fullstack-but-backend-heavy role that sits between R&D and frontend.
- You will work end-to-end across graphics/ML algorithms, backend services, and frontend UI - turning proof-of-concepts into shipped features that users can rely on.
- The ideal candidate enjoys making complex, messy systems work smoothly in production and improving them continuously based on both internal testing and external user feedback.
Responsibilities
- Develop backend services, APIs, and tooling that expose complex 3D workflows in a reliable and scalable way.
- You enjoy building tools and infrastructure that enable others, and you take pride in making complex systems understandable and usable.
- You have fluency in the 3D ecosystem, including familiarity with 3D algorithms, DCC tools and common 3D file formats, sufficient to design integrations and debug workflow issues.
- We're building something bigger than any one person.
Requirements
- Strong proficiency in Python, including packaging, typing, tooling, debugging, and performance profiling.
- Demonstrated experience taking prototypes to production, including refactoring, testing, CI/CD, versioned artifacts, and reproducibility.
- Experience with photogrammetry, 3D reconstruction, or Gaussian splat rendering pipelines.
- Hands-on experience with DCC tools such as Blender, Maya, Houdini, Unreal, or Unity.
- Familiarity with the GPU stack ( CUDA, PyTorch), batch/queue systems, and containerization (Docker, Kubernetes).
- Experience with production pipelines at VFX, animation, or gaming studios.
Nice to have
- Strongly Preferred / Nice-to-Haves
Compensation
- $200-$325 base salary (good-faith estimate for San Francisco Bay Area upon hire
- Total Compensation
- Base salary plus equity awards
- Salary History
- We do not request or consider prior compensation in making offers
- Cal. Lab. Code §1197.5 (Equal Pay Act)
- $200-$325 base salary (good-faith estimate for San Francisco Bay Area upon hire; actual offer based on experience, skills, and qualifications)
Benefits
- Bridge research and product by working closely with both graphics/computer vision researchers and frontend engineers to ship usable features.
Equal opportunity
- World Labs is an equal opportunity employer.
- We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity, national origin, age, disability, genetic information, veteran status, or any other characteristic protected under applicable law.
- We welcome all qualified applicants and are committed to providing reasonable accommodations throughout the hiring process upon request.
- California Pay Transparency
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This listing is sourced directly from World Labs's careers page and normalized into a canonical job model.