Tolan
Principal Gameplay Engineer - Unity
San Francisco · Principal
Sponsorship not specified$200k-$300kDetected 249 days ago
UnityUnreal Engine
About the role
- You'll work shoulder-to-shoulder with Product and Creative, turning rough ideas into playable prototypes and putting them in front of people constantly.
Responsibilities
- Rapidly develop prototypes of new features, iterate quickly, and ship to users.
- Own "feel" across everything 3D - including character interactions, navigation, and world moments.
- Collaborate tightly with Product, Design, and Creative to translate "vibes" into concrete behaviors and tuning knobs.
- Create juicy systems that can be quickly and easily deployed across multiple areas of the app.
Requirements
- Have experience with procedural animation and physics-based motion.
- You can take a rough prototype and push it to "wow" through iteration and tasteful restraint.
Compensation
- $200,000-300,000 base salary + equity + benefits
This listing is sourced directly from Tolan's careers page and normalized into a canonical job model.