Tolan

Tolan

Principal Gameplay Engineer - Unity

San Francisco · Principal

Sponsorship not specified$200k-$300kDetected 249 days ago
UnityUnreal Engine

About the role

  • You'll work shoulder-to-shoulder with Product and Creative, turning rough ideas into playable prototypes and putting them in front of people constantly.

Responsibilities

  • Rapidly develop prototypes of new features, iterate quickly, and ship to users.
  • Own "feel" across everything 3D - including character interactions, navigation, and world moments.
  • Collaborate tightly with Product, Design, and Creative to translate "vibes" into concrete behaviors and tuning knobs.
  • Create juicy systems that can be quickly and easily deployed across multiple areas of the app.

Requirements

  • Have experience with procedural animation and physics-based motion.
  • You can take a rough prototype and push it to "wow" through iteration and tasteful restraint.

Compensation

  • $200,000-300,000 base salary + equity + benefits

This listing is sourced directly from Tolan's careers page and normalized into a canonical job model.