2K
Combat Designer (Gameplay)
Montréal, Quebec, Canada
Sponsorship not specifiedDetected 9 hours ago
A/B TestingUnreal EngineCommunication
About the role
- As a Combat Designer at Cloud Chamber, you will join our talented development team to help shape the combat gameplay and immersive sandbox world of BioShock.
- Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.
- Great games are born from great collaborations, supported by a culture that brings out the best in our teams.
Responsibilities
- Partner with and support a team of designers to implement combat gameplay content in an immersive sandbox world.
- Maintain best practices and support the workflows conducive to consistency and deliverability of game content within the team.
- Help build and refine the combat systems development and the gameplay framework for encounters.
- Be curious and get creative: look beyond direct conflict, accommodate various playstyles and design encounters that can be resolved through player ingenuity.
- We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions.
- Understanding of game mechanics, combat systems, and AI NPC design.
- Understanding of how AI, tactical space, and player verbs combine to create magic in both scripted and unscripted settings.
- look beyond direct conflict, accommodate various playstyles and design encounters that can be resolved through player ingenuity.
Requirements
- This position requires professional proficiency in both French and English.
- Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
- Collaborate with other developers to help build an FPS combat paradigm that is accessible, satisfying, and allows for a high degree of player expression and experimentation within a highly reactive world.
Skills
- Knowledge of current game trends in technology.
- Experience working with a variety of established game toolsets.
- Familiarity with game development tools, and experience with pipelines, standards, and
- workflows.
- Experience working in a collaborative environment with cross-disciplinary groups.
- Solid presentation skills.
- Current knowledge of gaming industry development landscape, technology and tools.
- Knowledge of behavior trees in Unreal Engine 5.
- Knowledge of industry standard AI, progression systems, and player mechanics features.
Company info
- At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
- For candidates located in Quebec:
- This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
- As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
- At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits.
- We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
- As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment.
- Please contact us if you need reasonable accommodation.
- Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews.
- When emailing prospective employees, we only use 2K.com accounts.
- At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change.
This listing is sourced directly from 2K's careers page and normalized into a canonical job model.