tornbanner
Cinematic Animator
Quebec, Canada
Sponsorship not specified$90k-$130kDetected 7 days ago
MayaUnreal EngineResearchCommunication
About the role
- Torn Banner is looking for a Cinematic Animator to join us in crafting emotionally impactful, action driven and dramatic scenes for In-game cinematics and marketing trailers.
Responsibilities
- Create high quality animations for cinematics and marketing material.
- Accomplish realistic results that create memorable scenes and impactful moments in trailers.
- Design and polish character performances for both pre-rendered and real-time cinematics.
- Create and maintain animation documentation, workflows, and best practices for the cinematic team.
- Partner with Technical Animators to improve cinematic tools, rigs, and animation pipelines.
- Manage end-to-end motion capture workflows, from shoot planning through final animation polish.
Requirements
- At least 3 years of professional animation experience
- Working experience in Maya and Motion Builder
- Experience in Unreal or similar game engines.
- High degree of self-motivation and initiative-taking
- Experience working with Unreal Engine 5.
- Experience creating In-game Scripted Sequences.
Compensation
- The pay range for this role is $90,000- $130,000 CAD per year.
Benefits
- 6.5 weeks paid vacation
- Eligible for Employee Stock Options Plan
- Healthcare & benefits plan, for you and your family
- 100% parental leave top-up for 16 weeks, for Canadian employees.
- Flexible schedule and work location, with your choice of remote, hybrid, or on-site.
Company info
- Torn Banner Studios is a Toronto, Canada-based independent game development studio founded in 2010.
- To see our team, our office and what we do as a company visit We are Torn Banner Studios.
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This listing is sourced directly from tornbanner's careers page and normalized into a canonical job model.