Worldscape Technology Inc.

Worldscape Technology Inc.

Senior Model Artist

Redmond, Washington · Senior · Contract

Sponsorship not specified$130k-$160kDetected 15 days ago
Agentic AIPhotoshopLogisticsZero TrustMayaUnityUnreal EngineCommunicationCollaborationTime Management

About the role

  • The ideal candidate brings 8+ years of game or game engine development experience and is comfortable jumping in to solve a wide range of technical challenges.
  • You'll join a team pushing the boundaries of agentic AI and simulation, helping advance the next generation of real-time systems This is an onsite role that will be located in Redmond, WA.

Responsibilities

  • Create high-quality 3D models, materials, and textures using modern Physically Based Rendering (PBR) workflows.
  • Develop assets that meet artistic, technical, and performance requirements.
  • Optimize assets for a range of performance expectations while maintaining visual fidelity.
  • Integrate, review, and polish assets created by external outsourcing partners.Help maintain quality and standards in all implemented assets.
  • Help maintain visual quality standards and ensure consistency across all implemented assets.
  • Collaborate closely with Art Directors, Designers, Animators, Engineers, and Production teams throughout development.
  • Document asset creation processes, technical requirements, and best practices.
  • Take ownership of assigned work and deliver high-quality results with minimal supervision.

Requirements

  • 5+ years of professional game development experience, including shipment of at least one AAA title.
  • Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter/Designer, etc).
  • Ability to work effectively in ambiguous and evolving production environments.
  • Ability to rapidly incorporate feedback and iterate on assets throughout development.
  • Demonstrated artistic and technical skills in 3D asset creation and/or related 2D art production.
  • Strong experience creating realistic hard-surface assets such as vehicles, architecture, buildings, and environmental props.
  • Deep understanding of modeling, UV mapping, texturing, material creation, and asset optimization techniques.
  • Experienced with modern game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
  • Strong organizational, communication, and collaboration skills.
  • Self-motivated with excellent time management and task ownership skills.

Nice to have

  • Additional professional experience in AAA game development.
  • Experience supporting pre-production and early concept development efforts.
  • Experience creating assets for animation pipelines or working closely with animation teams.
  • Familiarity with outsourcing workflows and asset review processes.
  • It is the fundamental means by which we will succeed as an organization.
  • Employment is contingent upon successful completion of a background check.

Skills

  • Worldscape is seeking an experienced Game Engine Programmer who thrives in a rapid development environment.

Compensation

  • What we offer: - Competitive salary and meaningful equity - Attractive benefits package - Flexible time off policy - Medical, Dental and Vision insurance - HSA health insurance options - 401k plan - Basic and Voluntary Life Insurance - Fast

Benefits

  • Competitive salary and meaningful equity
  • Attractive benefits package
  • Flexible time off policy
  • Medical, Dental and Vision insurance
  • HSA health insurance options
  • Basic and Voluntary Life Insurance

Equal opportunity

  • equal opportunity employer.

This listing is sourced directly from Worldscape Technology Inc.'s careers page and normalized into a canonical job model.