Worldscape Technology Inc.
Senior Model Artist
Redmond, Washington · Senior · Contract
Sponsorship not specified$130k-$160kDetected 15 days ago
Agentic AIPhotoshopLogisticsZero TrustMayaUnityUnreal EngineCommunicationCollaborationTime Management
About the role
- The ideal candidate brings 8+ years of game or game engine development experience and is comfortable jumping in to solve a wide range of technical challenges.
- You'll join a team pushing the boundaries of agentic AI and simulation, helping advance the next generation of real-time systems This is an onsite role that will be located in Redmond, WA.
Responsibilities
- Create high-quality 3D models, materials, and textures using modern Physically Based Rendering (PBR) workflows.
- Develop assets that meet artistic, technical, and performance requirements.
- Optimize assets for a range of performance expectations while maintaining visual fidelity.
- Integrate, review, and polish assets created by external outsourcing partners.Help maintain quality and standards in all implemented assets.
- Help maintain visual quality standards and ensure consistency across all implemented assets.
- Collaborate closely with Art Directors, Designers, Animators, Engineers, and Production teams throughout development.
- Document asset creation processes, technical requirements, and best practices.
- Take ownership of assigned work and deliver high-quality results with minimal supervision.
Requirements
- 5+ years of professional game development experience, including shipment of at least one AAA title.
- Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter/Designer, etc).
- Ability to work effectively in ambiguous and evolving production environments.
- Ability to rapidly incorporate feedback and iterate on assets throughout development.
- Demonstrated artistic and technical skills in 3D asset creation and/or related 2D art production.
- Strong experience creating realistic hard-surface assets such as vehicles, architecture, buildings, and environmental props.
- Deep understanding of modeling, UV mapping, texturing, material creation, and asset optimization techniques.
- Experienced with modern game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
- Strong organizational, communication, and collaboration skills.
- Self-motivated with excellent time management and task ownership skills.
Nice to have
- Additional professional experience in AAA game development.
- Experience supporting pre-production and early concept development efforts.
- Experience creating assets for animation pipelines or working closely with animation teams.
- Familiarity with outsourcing workflows and asset review processes.
- It is the fundamental means by which we will succeed as an organization.
- Employment is contingent upon successful completion of a background check.
Skills
- Worldscape is seeking an experienced Game Engine Programmer who thrives in a rapid development environment.
Compensation
- What we offer: - Competitive salary and meaningful equity - Attractive benefits package - Flexible time off policy - Medical, Dental and Vision insurance - HSA health insurance options - 401k plan - Basic and Voluntary Life Insurance - Fast
Benefits
- Competitive salary and meaningful equity
- Attractive benefits package
- Flexible time off policy
- Medical, Dental and Vision insurance
- HSA health insurance options
- Basic and Voluntary Life Insurance
Equal opportunity
- equal opportunity employer.
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This listing is sourced directly from Worldscape Technology Inc.'s careers page and normalized into a canonical job model.