Light Speed Studios
Principal Technical Artist
US-California-Los Angeles · Principal
Sponsorship not specified$139k-$261kDetected 7 days ago
PythonC#BlenderMaya3ds MaxResearchCommunication
About the role
- Business Unit LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology.
- With a profound love for games, our Art Department is committed to exploring how the latest, cutting-edge technology can be applied to the artistic projects we oversee.
- Location State(s) US-California-Los Angeles The expected base pay range for this position in the location(s) listed above is $138,800.00 to $261,400.00 per year.
Responsibilities
- Develop and utilize tools and technologies to improve art asset production workflow.
- Collaborate with art leads to establish shared art culture and best practices.
- Work with engineering to develop cutting edge tools and technology.
- Identify and design solutions to pipeline and technology deficiencies within the studio.
Requirements
- 5+ years of experience in technical art.
- Strong understanding of proprietary tools and technology.
- Must be familiar with modern 3D software packages (Maya, 3D Studio Max, Blender, Motion Builder, zBrush etc.).
- Strong understanding of game development process.
- Strong understanding of performance and pipeline optimization.
- Strong understanding of Python /C#/ or other Scripting Languages.
- Strong understanding in photo-realistic rendering.
- Strong understanding of modern 3D engines and the technology behind them.
Compensation
- Location State(s) US-California-Los Angeles The expected base pay range for this position in the location(s) listed above is $138,800.00 to $261,400.00 per year.
Equal opportunity
- As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community.
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This listing is sourced directly from Light Speed Studios's careers page and normalized into a canonical job model.