Niantic

Niantic

Lead Researcher- Unannounced Title

US - United States · Senior

Sponsorship not specified$170k-$253kDetected 68 days ago
SQLData AnalysisUX ResearchUX DesignProduct StrategyProject ManagementSPSSResearchLeadershipCommunicationCollaboration

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odds of building a lasting career here

59Sponsors, lottery-bound
Cap-exempt (no lottery)0
Sponsors this role80
Entry-level history0
PERM / green-card track0
Lottery odds (Level IV)94
Fits your clock70

Sponsors, but it's cap-subject — you still face the weighted lottery (~61% per draw at Level IV). Good if you win; have a cap-exempt backup on your list.

Lottery odds assume a STEM candidate.

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Employer immigration record

from this employer's Department of Labor filings

Green-card filing pattern in this occupation

Context, not a finding about this posting: of this employer's 6 green-card filings in this occupation, 100% were for a worker who already held the job.

Files H-1B transfers

2 transfer filings in the last year, covering 2 workers. Median labor-condition decision: 7 days. An employer that already files transfers is one that can take over an existing H-1B.

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About the role

  • Together, these strengths have fueled Scopely's position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue.
  • For more information, visit: https://www.scopely.com/.

Responsibilities

  • Lead research initiatives to drive a deeper understanding of the player experience across game development and live operations
  • Own and drive the end-to-end user experience research function, from defining research strategy through execution, synthesis, and delivery of insights
  • Collaborate with game development, strategy, and leadership teams to translate insights into KPIs, product decisions, and solutions to player experience challenges
  • Design, execute, and present high-impact quantitative and qualitative user experience research studies in partnership with consumer insights, research operations, and cross-functional teams (e.g., Game Design, UX Design, Product Management, Production, Marketing, Data Analytics, etc.)
  • Translate research findings into clear, actionable recommendations that influence design decisions and measurable outcomes
  • Mentor and support other user researchers, contributing to the growth and maturity of the team's capabilities and impact

Requirements

  • 8+ years of experience conducting end-to-end user experience research in gaming at either a developer/publisher or research agency
  • Strong expertise in mixed-method user experience research, with demonstrated ability to select and apply appropriate methodologies across various stages of production
  • Proven track record of driving measurable product or player experience improvements through research insights from a variety of sources
  • Experience supporting product strategy and roadmap decisions through research in complex, cross-functional environments
  • Experience working with and managing external research vendors
  • Demonstrated ability to influence senior stakeholders and align cross-functional teams using evidence-based insights
  • Experience scaling or improving research practices and tools within a team or organization
  • Passion for gaming and a strong understanding of core loops and monetization of mobile/PC games

Nice to have

  • MBA, Master's, or PhD preferred
  • Bachelor's degree required, preferably in Psychology, Human-Computer Interaction, Game Design, Social Science, or a related field
  • Experience advanced AI analysis or analytics tools such as SPSS and SQL is a plus
  • Candidates with experience in social play or midcore live-service games strongly preferred

Skills

  • Base pay offered may vary depending on job-related knowledge, skills, and experience.

Compensation

  • For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below.

Benefits

  • Serve as a driving strategic partner to product leadership, identifying where research can inform design vision, roadmap priorities, and player experience strategy

Company info

  • At Scopely, we care deeply about what we do and want to inspire play every day-whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players.
  • Founded in 2011, Scopely is powered by its exceptional team - including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami.
  • What We Are Looking For

This listing is sourced directly from Niantic's careers page and normalized into a canonical job model.