Gearbox

Gearbox

Layout Lead, Cinema & Cinematics Dept

Frisco, TX

Sponsorship not specifiedDetected 47 days ago
UnityUnreal EnginePhotographyLeadershipCollaborationProblem Solving

About the role

  • The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world.
  • Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired Duke Nukem and Homeworld.
  • For more information, visit www.Gearbox.com.

Responsibilities

  • Lead the efforts of the Cinema & Cinematics Layout Team through strong collaboration with the Lead Cinematic Animator to bring to life signature narrative moments within Gearbox projects and.
  • Using scripts, storyboards, raw mocap performance, and/or rough animation to drive pre-visualization, shot design, and/or layout of scenes and sequences, creating camerawork and initial editing of scenes using compositional techniques, lensing, and initial editorial layout.
  • When needed, steer, manage, and organize the process of creating low-res and representational assets in support of the creation of layout files prepared for the cinematic animation team.
  • Help to transfer and sometimes edit performance capture data into layout scenes in preparation for shot design, then continuing to update and revise until ready for animation.
  • Working closely with the Cinematics Director and Cinematics Producer, establish and advocate scope and schedules in order to hit deadlines and manage priorities.
  • Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing.
  • Our Layout Lead is an experienced leader and camera connoisseur, exuding a passion for visual storytelling, composition, and editing - able to own and steer scenes as they are pitched, planned, and executed via the foundational anatomy of a scene; camera, blocking, staging, and composition -- helping to create strong crafted narrative moments.
  • Relocation support offered.

Requirements

  • Minimum 4 years of experience working in cinematics on AAA video game titles or minimum 3 years of experience working in the Film/VFX/Animation industry.
  • A strong understanding of cinematography and editing techniques of storytelling performances in all mediums.
  • Experience with CG lighting techniques and pipelines.
  • Experience and understanding of game engine workflows like UE4, Unity, or equivalent post-production rendering techniques.
  • Advanced hands-on experience with Autodesk Maya.
  • Experience with Autodesk MotionBuilder.
  • Experience using tasking platforms such as Shotgrid and Jira.
  • Experience and knowledge using practical cameras and lenses for photography and/or cinematography.
  • Drive polish work supporting final camerawork, set design, lighting, VFX and animation, while having a strong understanding of each and the ability to complement their application.

Company info

  • Gearbox's ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability.

This listing is sourced directly from Gearbox's careers page and normalized into a canonical job model.