PlayStation

PlayStation

Game Designer, Level (Contingent)

United States, Santa Monica, CA · Contract

No sponsorship$58k-$65kDetected 17 hours ago
PythonC#MayaUnreal EngineCommunicationCollaborationProblem Solving

About the role

  • Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5.
  • We're also proud to say that The Last of Us Part I is now available for the first time on PC.
  • Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail.

Responsibilities

  • Design the layouts for your levels, blocking out simplified geometry to create engaging environments
  • Develop level composition, architectural concepts, and create evocative shapes in collaboration with the art department
  • Create scenarios, place game objects, and implement level progression using game editor tools
  • Produce and maintain documentation that establishes the core concepts of your level
  • Drive communication and collaboration for spaces you design as well as other parts of the game, ensuring communication across disciplines and meeting deadlines
  • 3+ years of industry experience in Level Design experience for games
  • Experience blocking out environments for games using 3D software packages such as Maya, Unreal Editor or otherwise, that exemplify understanding of level design fundamentals
  • Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
  • Keen to develop new skills.

Requirements

  • Candidates must be authorized to work in the United States for this position.
  • For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology.

Skills

  • Experience using a game editor such as Unreal Editor and scripting/programming using a language such as C#, Lua, Python, Visual Scripting
  • Proficient and effective communication skills
  • Understanding the single player gaming landscape
  • Maintains knowledge of the broader gaming landscape trends
  • Problem-solving skills and a proactive attitude.

Compensation

  • At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
  • Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
  • The estimated base pay range for this role is listed below, this is an hourly rate.

Benefits

  • Excitement for learning and growing as a designer.
  • Welcomes criticism and has experience collaborating as part of a team, innovating without losing sight of the gameplay vision
  • In addition, this role is eligible for benefit offerings that include medical, dental, and vision.

Company info

  • As a part of the Naughty Dog

Visa & Work Authorization

  • Candidates must be authorized to work in the United States for this position.

This listing is sourced directly from PlayStation's careers page and normalized into a canonical job model.