teamLFG
Tech Art Lead
United States, Remote · Director
Sponsorship not specified$143k-$215kDetected 12 days ago
PythonPhotoshopMayaUnreal EngineLeadershipCommunicationMentoringPublic Speaking
About the role
- Would you like to work on something comedic with lighthearted and whimsical characters?
- Do you think a lot about how modular rigging systems enable quick iteration, how streamlined DCC pipelines empower artists, or how to achieve feature-quality character animation within real-time constraints?
Responsibilities
- Lead the Tech Art discipline & define the team's goals while also contributing directly as an IC in early stages of the project
- Build and manage the Technical Art team, including mentoring and management of internal Tech Artists and overseeing external Tech Art work
- Collaborate with project leadership to define and oversee the Technical Art roadmap, working cross team with technical artists, animators & designers to inform these decisions
- Create custom tools to enhance the game's visual fidelity and performance.
- Develop and refine workflows and pipelines that boost production efficiency and foster team collaboration.
- Engage in proactive communication with all stakeholders to ensure shared objectives and preemptively manage any challenges.
Requirements
- Production experience with standard content creation tools such as Maya, Substance Painter, and Photoshop as well as professional experience using Python
- Ability to independently translate art team goals into creative solutions with a thorough understanding of cost, efficiency, and quality tradeoffs
- Your ability to craft exceptional character rigs and efficient art workflows with a high degree of autonomy will delight animators and contribute to a class-leading action game!
- As a member of our tight-knit art team, you'll balance craft expertise with a player-first mindset and willingness to contribute beyond your role to improve the prototype experience.
Nice to have
- Click here to learn more.
Skills
- Experience in rigging workflow & pipeline creation
- Excellent communication and interpersonal skills, with the ability to work effectively in a team environment
- Experience in producing clear, concise, and accurate technical documentation, with the ability to simplify complex topics
- Experience in managing and resolving stability, performance, and memory issues across different platforms.
- Experience with Unreal Engine
- Experience managing external resources effectively
- Experience shipping across multiple platforms (PC, console)
- Ability to creatively solve problems for a wide variety of asks during R+D, as demonstrated by prior success in incubation environments
- Experience creating/managing modular environment systems
Compensation
- At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Benefits
- Work closely with the Art Director to find innovative methods for bringing the team's artistic vision to screen
Apply directly at teamLFG →Create a free account for alerts like thisView teamLFG immigration profile
This listing is sourced directly from teamLFG's careers page and normalized into a canonical job model.