OpenArt AI
Creative Technologist (AI Design Engineer)
San Carlos, California, USA · Full-time
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About the role
- We're bringing those tools together into one agentic creative environment: it understands what you mean, orchestrates the right capabilities, and still leaves you in full control of the work.
- For that to hold up in professional production, the agent has to know the work from the inside.
- We need someone who sits between creators and product to turn real pain points in professional workflows into solutions that run and can be proven.
Responsibilities
- What you build won't stop at a demo.
- From identifying problems to validating prototypes, you'll directly shape what OpenArt builds next.
- Moves fluidly between design and engineering.
- AI is your core tool for building.
- You can independently take work from problem definition and workflow research through interaction design, visual design, and a usable prototype, delivered to a standard professional users can work with directly.
- Tool-calling, MCP, skills, or your own automations - anything where the AI did part of the job for you, and you learned where it should and shouldn't be trusted.
- Use AI tools, Figma, lightweight code, and APIs to explore interaction patterns and validate ideas, taking them from early concept to polished interface, including motion, transitions, and micro-interactions.
Requirements
- Proficiency with professional creative tools.
Compensation
- Competitive TC including base salary, bonus, and equity (based on experience).
Benefits
- Competitive TC including base salary, bonus, and equity (based on experience).
- Meaningful equity ownership in what you build.
Visa & Work Authorization
- Visa sponsorship available
This listing is sourced directly from OpenArt AI's careers page and normalized into a canonical job model.