Devoted Studios 1
Lead Engineer
Montreal, Quebec, Canada · Principal · Full-time
Sponsorship not specifiedDetected 34 days ago
C++Code ReviewAgileUnreal EngineLeadershipCommunicationMentoring
About the role
- Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving.
Responsibilities
- Write, review, and own C++ code on the engagement - Lead Engineer is not a title that means you stop coding
- Lead and mentor engineers on the project team - grow their craft, review their work, catch drift early
- Provide honest engineering assessments to support hiring and team growth Client & Production Partnership (~15%)
- Partner with the Senior Game Producer to keep technical scope in sync with the schedule
Requirements
- Build and maintain core gameplay, engine, or systems components as required by the engagement
- Performance profiling and optimization across target platforms (console, PC, or mobile as required) Team Leadership (~20%)
Nice to have
- Experience leading small engineering teams and growing engineers' craft
- Experience in a co-development or external development studio environment
- 7+ years of software engineering experience with at least 4 years in AAA or mid-tier game development
- Deep Unreal Engine 5 expertise: C++ at an architectural level, not just usage
- Blueprint proficiency
- engine subsystem familiarity (rendering, physics, gameplay framework, GAS a strong plus)
- Multi-platform development experience: console certification, platform compliance (PlayStation, Xbox, Nintendo)
- Online multiplayer systems, dedicated server architecture, or live-service game experience
Benefits
- This would he a full-time employment role with standard industry benefits in Canada
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This listing is sourced directly from Devoted Studios 1's careers page and normalized into a canonical job model.