2K
Gameplay Engineer
Novato, California, United States · Director · Full-time
Sponsorship not specified$15k-$25kDetected 14 days ago
C++Data StructuresAlgorithmsUnreal EngineCommunicationCollaborationProblem Solving
About the role
- As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks.
- Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.
- Great games are born from great collaborations, supported by a culture that brings out the best in our teams.
Responsibilities
- Work closely and constructively with design and art teams to realize creative ambitions.
- Work within Unreal 5 engine, both adapting existing systems and building new technology, in order to fulfill the project's technical needs and achieve its creative goals.
- Partner closely with design, engineering, animation, and audio to further the goals of the project.
- We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions.
- We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
Requirements
- This position requires professional proficiency in both French and English.
- Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
- Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented (OO) design principles.
Skills
- 3+ years industry or related experience.
- Strong 3D Math skills with C/C++ experience.
- Commitment to code quality, documentation and sound testing procedures.
- Debugging/Problem-Solving Skills.
- Understanding of current data structures, algorithms and methodologies.
- Experience working with player-centric systems, such as character, camera, and control (3Cs).
- Current console experience.
- Strong understanding and familiarity with current Unreal Engine technology is desired.
Compensation
- The pay range for this position in California at the start of employment is expected to be between $85,700 and $126,860 per Year.
Benefits
- Regular, full-time employees are also eligible for a range of benefits at the
Company info
- At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
- The pay range for this position in California at the start of employment is expected to be between $85,700 and $126,860 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage
- 14 paid holidays per calendar year
- paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program
- At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits.
- The pay range for this position in California at the start of employment is expected to be between $85,700 and $126,860 per Year.
- However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
- Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
- Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
- For candidates located in Quebec:
This listing is sourced directly from 2K's careers page and normalized into a canonical job model.