2K

2K

Gameplay Engineer

Novato, California, United States · Director · Full-time

Sponsorship not specified$15k-$25kDetected 14 days ago
C++Data StructuresAlgorithmsUnreal EngineCommunicationCollaborationProblem Solving

About the role

  • As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks.
  • Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.
  • Great games are born from great collaborations, supported by a culture that brings out the best in our teams.

Responsibilities

  • Work closely and constructively with design and art teams to realize creative ambitions.
  • Work within Unreal 5 engine, both adapting existing systems and building new technology, in order to fulfill the project's technical needs and achieve its creative goals.
  • Partner closely with design, engineering, animation, and audio to further the goals of the project.
  • We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions.
  • We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

Requirements

  • This position requires professional proficiency in both French and English.
  • Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
  • Experience with the C/C++ programming language along with a strong familiarity of Object-Oriented (OO) design principles.

Skills

  • 3+ years industry or related experience.
  • Strong 3D Math skills with C/C++ experience.
  • Commitment to code quality, documentation and sound testing procedures.
  • Debugging/Problem-Solving Skills.
  • Understanding of current data structures, algorithms and methodologies.
  • Experience working with player-centric systems, such as character, camera, and control (3Cs).
  • Current console experience.
  • Strong understanding and familiarity with current Unreal Engine technology is desired.

Compensation

  • The pay range for this position in California at the start of employment is expected to be between $85,700 and $126,860 per Year.

Benefits

  • Regular, full-time employees are also eligible for a range of benefits at the

Company info

  • At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
  • The pay range for this position in California at the start of employment is expected to be between $85,700 and $126,860 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage
  • 14 paid holidays per calendar year
  • paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program
  • At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits.
  • The pay range for this position in California at the start of employment is expected to be between $85,700 and $126,860 per Year.
  • However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
  • Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.
  • Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
  • For candidates located in Quebec:

This listing is sourced directly from 2K's careers page and normalized into a canonical job model.