Compulsion Games

Compulsion Games

Animation Team Lead (Tech Animation and Animation)

Montreal, Quebec · Director

Sponsorship not specifiedDetected 43 days ago
BlenderMayaUnreal EngineLeadershipCommunicationMentoring

About the role

  • As a Lead Animator at Compulsion Games, you will be responsible for leading and mentoring the full animation and technical animation team, to help achieve the needs of the project while celebrating and empowering the craft of bringing interactive characters to life.

Responsibilities

  • Excellent communication skills to collaborate effectively with a diverse group of artists, designers, programmers and producers.
  • Lead and mentor a team of animators and technical animators, providing feedback and guidance to maintain quality, consistency and collaboration.
  • Be the primary point of support for the team to help unblock any technical or production issues encountered.
  • Develop and refine rigging and animation workflows to optimize efficiency and pipeline processes.
  • Work closely with the design and tech teams to ensure animations align with gameplay mechanics and player experience.
  • Work closely with the art, design and tech teams to ensure characters and creatures are developed in a way to meet both production and experiential needs.
  • Lead Animator (Animation and Tech Animation)
  • Our games have won praise and awards for their art, music, world-building, and engaging narratives.
  • We are devoted to building experiences that feel unique and handcrafted, and our programming team is here to make sure our content creators and designers are as creative as they can be.
  • We aim to create characters with compelling, human flaws and narratives that explore heavy themes with care and empathy.

Requirements

  • You are people-focused individual.
  • We need somebody that has a strong understanding of both the tech and craft of animation, who is excited about using those skills to help lead and support the team throughout the entire production process.

Skills

  • Previous experience in a leadership role in an animation or technical animation team
  • Strong animation and technical animation skills
  • Strong communication and leadership skills, with the ability to inspire and mentor a team
  • Proficiency in Maya, Blender, or other industry-standard animation tools
  • Strong understanding of rigging and DCC animation tools and pipelines
  • Strong understanding of character motion, physics, and animation principles
  • Experience with organizing and defining priorities, within the team and with other disciplines
  • Experience working with motion capture and keyframe animation
  • Familiarity with Unreal Engine and real-time animation workflows
  • Passion for creating unique and expressive characters

Benefits

  • We like to hire people who are drawn to our core values of trust, autonomy, harmony and craftsmanship and share our vision of a studio built around them.
  • We care deeply about our team and their wellbeing, so you'd be joining a close-knit group who are creative, inclusive and care about developing one another.

Company info

  • Be a part of the tech leadership group to help shape the tech direction of the project.
  • Founded by industry veterans, we have a human-first culture where we trust and respect each other, with shared love and passion for our craft.

This listing is sourced directly from Compulsion Games's careers page and normalized into a canonical job model.