Pubgmadison

Pubgmadison

Senior or Principal 3D Environment Artist

Madison, WI or Remote · Principal

Sponsorship not specifiedDetected 27 days ago
Maya3ds MaxUnityUnreal EngineCollaborationMentoring

About the role

  • After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners!
  • PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture.

Responsibilities

  • Collaborate with Level Design, Lighting and Technical Art to build environments suited to gameplay.
  • Lead the production and implementation of environment art assets.
  • Oversee the overall quality of environments including world building, composition, scale, and level readability.
  • Build game environments with performance optimization in mind.
  • (For Principal level) Define the visual direction and production approach for all environment art across the project and design the standards and workflows that enable the team to produce consistent results.

Requirements

  • 5+ years' experience for Senior level/ 8+ years of experience for Principal level in game development or equivalent relevant experience, with at least 1 shipped game.
  • Strong understanding of the full environment art production pipeline.
  • Hands on experience with environment art workflows in Unreal Engine or Unity-based engines.
  • Proficiency in major tools such as Maya, 3ds Max, ZBrush, Substance, and Houdini.
  • Experience with modular environment production and level composition.
  • Experience owning environment art quality and direction and meeting deliverables on a past project.
  • Ability to work during Pacific Time zone business hours (10am-4pm) with regular ability to meet in the evenings (5-8pm PT) for international collaboration.
  • Ability to travel internationally 1-3 times a year for business purposes.
  • ※ We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone.
  • Portfolio showcasing photorealistic, high-quality environment art presented in-engine.
  • Portfolio showing use of composition, scale, form, and lighting.
  • (For Principal level) Experience leading a team or mentoring artists.
  • Ability to self-manage, prioritize tasks, and deliver under deadlines.

Nice to have

  • Professional fluency in English and Korean strongly preferred.
  • Experience in open-world or large-scale environment production.
  • Experience with lighting, shaders, and world building.
  • Experience with Houdini or procedural workflows.
  • Experience defining environment art style and creating production guides.
  • Experience providing feedback to outsource vendors.
  • Multi-platform (PC/Console) development experience.
  • A highly competitive total compensation package

Compensation

  • A highly competitive total compensation package

Benefits

  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous time off including 20 days of prorated PTO, 12 paid holidays and a studio-wide holiday break annually
  • Generous annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility

Company info

  • We are PUBG, the global battle royale phenomenon!

This listing is sourced directly from Pubgmadison's careers page and normalized into a canonical job model.