Architect

Architect

Member of Technical Staff - ML Research

Palo Alto · Staff+

Sponsorship not specifiedDetected 161 days ago
Distributed SystemsAlgorithmsMachine LearningDeep LearningPyTorchLLMsSystems EngineeringResearch

About the role

  • Born out of Stanford Research, our team blends AI with Silicon with a founding team from Anthropic, Google DeepMind, Meta SuperIntelligence, xAI, Apple and Intel.
  • Preferably, specialization in Machine Learning, Deep Learning, or Artificial Intelligence.
  • Comfortable working with large-scale distributed systems, high-performance computing, and distributed training frameworks (e.g., PyTorch, CUDA, QLoRA, ZeRO). - Engineering Rigor: Adept at analyzing and debugging model training processes.

Responsibilities

  • As a Founding Member of the Technical Staff at Architect, you'll be at the forefront of training AI models for chip design, verification and exploration tasks.
  • You will work at the intersection of cutting-edge research and production engineering for chip designs, implementing, scaling, and improving post-training techniques to enhance model capabilities and usability.
  • Design, build, and run robust, efficient pipelines for model fine-tuning and evaluation, ensuring that theoretical performance translates into production-ready implementations.
  • This is a hands-on, 0→1 role where you'll own the end-to-end RL workflow-from reward modeling and environment design to test-time optimization and scaling.
  • Collaborate with research teams to translate emerging techniques into production-ready implementations and debug complex issues in training pipelines and model behavior.
  • Model Training: Strong industry or research background building end-to-end ML pipelines. Experience RL and fine-tuning LLMs and code models for reasoning, tool use, and structured coding tasks.
  • Systems Engineering: Strong software engineering skills with experience building complex ML systems. Comfortable working with large-scale distributed systems, high-performance computing, and distributed training frameworks (e.g., PyTorch, CUDA, QLoRA, ZeRO).

Requirements

  • Degree: PhD in Computer Science, Computer Engineering, EECS, Mathematics, or a closely related field.

Nice to have

  • Foundation in Electrical/Computer Engineering, Computer Architecture, and chip-design or verification processes (not required, but a plus).

Skills

  • Execution: Fast-moving builder who can prototype, benchmark, and productionize training pipelines with tight feedback loops.
  • Publications in top ML (NeurIPS, ICLR, ICML) or EDA (DAC, ICCAD, DVCon) venues.
  • Competitive salary and meaningful equity stake
  • Fast-paced startup with autonomy and visible impact
  • Cutting-edge AI-driven chip design challenges

Compensation

  • Competitive salary and meaningful equity stake

Benefits

  • Responsible for co-designing and implementing the Reinforcement Learning environments and algorithms, Reward Models trainings and reward signal experiments.
  • RL & Post-Training Expertise: Deep expertise in reinforcement learning and post-training, with a proven track record of taking models from research to real-world deployment.

This listing is sourced directly from Architect's careers page and normalized into a canonical job model.