Niantic

Niantic

Lead Game Designer - Monopoly Go!

US - United States · Mid

Sponsorship not specified$144k-$215kDetected 4 days ago
Computer VisionStatisticsProduct StrategyProject ManagementExcelLeadershipCommunication

About the role

  • Monopoly GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide.
  • Please ensure that the résumé/CV you attach is written in English.

Responsibilities

  • Own product features end-to-end - from early concept through release, live operations, and post-launch optimization.
  • Drive the creation of new multiplayer social and/or solo minigames that expand player engagement and enrich the overall gameplay experience.
  • Translate high-level product and franchise objectives into detailed, player-centric feature designs, ensuring clarity and alignment across teams.
  • Create and maintain clear, comprehensive game and feature specifications, partnering closely with design to ensure documentation is complete, consistent, and actionable.
  • Collaborate with design and UX, guiding the direction of designs and ensuring they reflect player needs, franchise goals, and business priorities (without directly managing designers day-to-day).
  • Work deeply cross-functionally with designers, artists, engineers, analysts, and producers to build high-quality features that meet both product and technical requirements.
  • Potentially mentor or partner closely with designers, with room to grow into management responsibilities over time.
  • Comfortable using AI tools to improve workflows, validate ideas, and drive faster iteration in game design.
  • Scopely has global operations and partners across four continents in more than a dozen countries worldwide.

Requirements

  • 5+ years in F2P mobile casual games
  • Experience & Qualifications: 5+ years in F2P mobile casual games
  • Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com.

Skills

  • Feature Ownership: Exemplified experience in leading indirect reports toward shared goals
  • Quantitative
  • Critical, Analytical, and Creative Thinking: Outcome-driven with a strong focus on execution and an ambitious mentality
  • For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below.
  • Base pay offered may vary depending on job-related knowledge, skills, and experience.
  • CA, CO, NJ, NY, and WA Annual Salary Range
  • $144,200 - $215,000 USD
  • About Scopely
  • For more information, visit: https://www.scopely.com/.
  • Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process.
  • Employment at Scopely is based solely on a person's merit and qualifications.

Compensation

  • For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below.
  • CA, CO, NJ, NY, and WA Annual Salary Range
  • $144,200 - $215,000 USD

Benefits

  • Provide ongoing feedback and implementation support, ensuring features progress smoothly through development and match the intended vision.

Company info

  • Scopely is looking for a Lead Game Designer to join our Monopoly GO! game team remotely within the US!
  • At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players.
  • We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
  • The team is based in Europe and the US, and works every day to create captivating new experiences for our players.
  • What We're Looking For
  • Founded in 2011, Scopely is powered by its exceptional team - including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami.

This listing is sourced directly from Niantic's careers page and normalized into a canonical job model.