emberlab
Lead VFX Artist
Orange, California
Sponsorship not specifiedDetected 19 days ago
MayaUnreal EngineLeadershipCommunicationCollaborationProblem SolvingMentoring
About the role
- This is a leadership position for someone who can directly contribute while simultaneously guiding others on VFX tasks.
Responsibilities
- Mentor and grow the team - Manage, support, and inspire a team of VFX artists. Provide thoughtful feedback and help artists grow through regular critique and coaching.
- Lead visual effects creation - Guide the development and implementation of visually stunning and optimized visual effects for characters, environments, and gameplay.
- Partner with production - Collaborate closely with producers to estimate departmental needs, break down project tasks, and ensure scope and schedules align with team capacity.
- Collaborate across disciplines - Work closely with animation, programming, tech art and design teams to integrate VFX seamlessly into the game with an eye to optimize performance and implement shader and material solutions.
- Maintain and improve pipelines - Uphold technical standards and help refine tools and workflows for efficient asset production and integration.
- Ensure performance targets - Validate that all assets meet engine and platform constraints, with a focus on quality, optimization, and consistency
Requirements
- Bachelor's degree in Art, Animation, or a related field, or equivalent experience.
- Minimum of 5-7 years of experience in creating visual effects for video games, with a strong portfolio demonstrating your skills.
- Proficiency at creating real-time VFX for Unreal Engine.
- Experience with VFX optimization and performance profiling.
- Strong communication and collaboration abilities, with the ability to work effectively in a team-oriented environment.
- Experience creating stylized FX textures from scratch.
- Excellent problem-solving skills and attention to detail.
Nice to have
- Experience working on AAA game titles.
- Familiarity with game development pipelines and processes.
- Experience creating both stylized and realistic VFX.
- Up-to-date knowledge of the VFX tools inside Unreal Engine 5, including Niagara Fluids and Chaos Destruction.
- Knowledge of other VFX creation tools such as Houdini, Maya, and Photoshop.
- Please include a portfolio.
Benefits
- Own the visual and technical bar - Drive the artistic vision for the VFX team from concept to final implementation, including particles, shaders, textures, and simulations.
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This listing is sourced directly from emberlab's careers page and normalized into a canonical job model.