Autodesk
AI Research Scientist
Toronto, ON, CAN
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About the role
- Job Requisition ID # 26WD101116 L'affichage de poste en français suivra / The French job posting follows.
- The work will initially focus on human and object motion and will extend toward multimodal and interactive settings involving text, trajectories, images, video, geometry, robot observations/actions, and other signals.
- This role will report to a Manager of Research Science in the AI Lab.
Responsibilities
- Develop new foundation-model approaches for motion generation, editing, understanding, reasoning, and representation
- Drive research end-to-end: identify high-value questions, formulate hypotheses, implement ideas, run experiments, analyze failures, iterate, and communicate conclusions
- Design rigorous evaluations, benchmarks, ablations, and diagnostics that reveal genuine model progress and failure modes
- Build and modify research code, training pipelines, and data pipelines, using modern AI coding agents where useful while maintaining ownership of correctness, reproducibility, and scientific quality
- Collaborate across a global research team and with academic and industry partners
- Strong hands-on ability with PyTorch, JAX, or similar frameworks, including building, modifying, debugging, and scaling research training pipelines
- Collaborate across a global research team and with academic and industry partners; publish at top-tier conferences and help transfer successful ideas into Autodesk technologies
Requirements
- A consistent track record of research publications demonstrating experience in applied or fundamental research
- Deep knowledge of modern generative or foundation-model methods, such as Transformers, diffusion/flow models, latent-variable models, or related architectures
- Excellent experimental judgment: ability to turn ambiguous research questions into testable hypotheses, controlled experiments, useful metrics, and clear conclusions
- Demonstrated research ownership, persistence, and execution: a track record of pushing difficult technical problems through repeated experimentation to meaningful results
Nice to have
- Research experience in human motion, character animation, motion capture, embodied agents, robotics, or other spatiotemporal modeling problems
- Experience with multimodal or foundation models combining motion with text, images, video, geometry, trajectories, actions, or other modalities
- Experience with learned motion representations or tokenization (for example VQ/VAE-style methods) and generative methods such as diffusion, flow matching, or autoregressive modeling
- Research experience with large-scale video foundation models, including video generation, spatiotemporal representations, multimodal conditioning, and scalable training
- Développer de nouvelles approches de modèles de base pour la génération, l'édition, la compréhension, le raisonnement et la représentation du mouvement
- Étudier les représentations et la tokenisation du mouvement, la modélisation générative, le conditionnement et l'alignement multimodaux, l'entraînement évolutif, le post-entraînement et le raffinement des modèles
- Concevoir des évaluations, des tests comparatifs, des analyses d'ablation et des diagnostics rigoureux qui révèlent les progrès réels des modèles et leurs modes de défaillance
- Travailler à la réalisation d'objectifs ambitieux à long terme tout en définissant des jalons concrets et en maintenant un rythme soutenu d'itération empirique
Compensation
- Salary transparency
Benefits
- A Master's or PhD in Computer Science, Machine Learning, Computer Vision, Computer Graphics, Robotics, Mathematics, or a related technical field
Company info
- We take great pride in our culture here at Autodesk - it's at the core of everything we do.
- Autodesk's AI Lab is active in the wider research community, targeting publications at CVPR, NeurIPS, ICML, ICLR, SIGGRAPH, and other top-tier conferences.
- We collaborate with leading academic and industry labs, combining the best of an academic research environment with product-guided research.
This listing is sourced directly from Autodesk's careers page and normalized into a canonical job model.